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Member "mesa-20.1.8/src/compiler/spirv/GLSL.ext.AMD.h" (16 Sep 2020, 3530 Bytes) of package /linux/misc/mesa-20.1.8.tar.xz:


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    1 /*
    2 ** Copyright (c) 2014-2016 The Khronos Group Inc.
    3 **
    4 ** Permission is hereby granted, free of charge, to any person obtaining a copy
    5 ** of this software and/or associated documentation files (the "Materials"),
    6 ** to deal in the Materials without restriction, including without limitation
    7 ** the rights to use, copy, modify, merge, publish, distribute, sublicense,
    8 ** and/or sell copies of the Materials, and to permit persons to whom the
    9 ** Materials are furnished to do so, subject to the following conditions:
   10 **
   11 ** The above copyright notice and this permission notice shall be included in
   12 ** all copies or substantial portions of the Materials.
   13 **
   14 ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
   15 ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
   16 ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
   17 **
   18 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
   19 ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   20 ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
   21 ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   22 ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
   23 ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
   24 ** IN THE MATERIALS.
   25 */
   26 
   27 #ifndef GLSLextAMD_H
   28 #define GLSLextAMD_H
   29 
   30 enum BuiltIn;
   31 enum Capability;
   32 enum Decoration;
   33 enum Op;
   34 
   35 static const int GLSLextAMDVersion = 100;
   36 static const int GLSLextAMDRevision = 6;
   37 
   38 // SPV_AMD_shader_ballot
   39 static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
   40 
   41 enum ShaderBallotAMD {
   42     ShaderBallotBadAMD = 0, // Don't use
   43 
   44     SwizzleInvocationsAMD = 1,
   45     SwizzleInvocationsMaskedAMD = 2,
   46     WriteInvocationAMD = 3,
   47     MbcntAMD = 4,
   48 
   49     ShaderBallotCountAMD
   50 };
   51 
   52 // SPV_AMD_shader_trinary_minmax
   53 static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax";
   54 
   55 enum ShaderTrinaryMinMaxAMD {
   56     ShaderTrinaryMinMaxBadAMD = 0, // Don't use
   57 
   58     FMin3AMD = 1,
   59     UMin3AMD = 2,
   60     SMin3AMD = 3,
   61     FMax3AMD = 4,
   62     UMax3AMD = 5,
   63     SMax3AMD = 6,
   64     FMid3AMD = 7,
   65     UMid3AMD = 8,
   66     SMid3AMD = 9,
   67 
   68     ShaderTrinaryMinMaxCountAMD
   69 };
   70 
   71 // SPV_AMD_shader_explicit_vertex_parameter
   72 static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
   73 
   74 enum ShaderExplicitVertexParameterAMD {
   75     ShaderExplicitVertexParameterBadAMD = 0, // Don't use
   76 
   77     InterpolateAtVertexAMD = 1,
   78 
   79     ShaderExplicitVertexParameterCountAMD
   80 };
   81 
   82 // SPV_AMD_gcn_shader
   83 static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader";
   84 
   85 enum GcnShaderAMD {
   86     GcnShaderBadAMD = 0, // Don't use
   87 
   88     CubeFaceIndexAMD = 1,
   89     CubeFaceCoordAMD = 2,
   90     TimeAMD = 3,
   91 
   92     GcnShaderCountAMD
   93 };
   94 
   95 // SPV_AMD_gpu_shader_half_float
   96 static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
   97 
   98 // SPV_AMD_texture_gather_bias_lod
   99 static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
  100 
  101 // SPV_AMD_gpu_shader_int16
  102 static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";
  103 
  104 // SPV_AMD_shader_image_load_store_lod
  105 static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod";
  106 
  107 // SPV_AMD_shader_fragment_mask
  108 static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
  109 
  110 #endif  // #ifndef GLSLextAMD_H