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Member "erltools/com/connect/wdispatch/readme.txt" (25 Jul 1999, 4065 Bytes) of package /linux/misc/old/erltools-4.0.1.tar.gz:


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    1 ========================================================================
    2        MICROSOFT FOUNDATION CLASS LIBRARY : wdispatch
    3 ========================================================================
    4 
    5 
    6 AppWizard has created this wdispatch application for you.  This application
    7 not only demonstrates the basics of using the Microsoft Foundation classes
    8 but is also a starting point for writing your application.
    9 
   10 This file contains a summary of what you will find in each of the files that
   11 make up your wdispatch application.
   12 
   13 wdispatch.dsp
   14     This file (the project file) contains information at the project level and
   15     is used to build a single project or subproject. Other users can share the
   16     project (.dsp) file, but they should export the makefiles locally.
   17 
   18 wdispatch.h
   19     This is the main header file for the application.  It includes other
   20     project specific headers (including Resource.h) and declares the
   21     CWdispatchApp application class.
   22 
   23 wdispatch.cpp
   24     This is the main application source file that contains the application
   25     class CWdispatchApp.
   26 
   27 wdispatch.rc
   28     This is a listing of all of the Microsoft Windows resources that the
   29     program uses.  It includes the icons, bitmaps, and cursors that are stored
   30     in the RES subdirectory.  This file can be directly edited in Microsoft
   31 	Visual C++.
   32 
   33 wdispatch.clw
   34     This file contains information used by ClassWizard to edit existing
   35     classes or add new classes.  ClassWizard also uses this file to store
   36     information needed to create and edit message maps and dialog data
   37     maps and to create prototype member functions.
   38 
   39 res\wdispatch.ico
   40     This is an icon file, which is used as the application's icon.  This
   41     icon is included by the main resource file wdispatch.rc.
   42 
   43 res\wdispatch.rc2
   44     This file contains resources that are not edited by Microsoft 
   45 	Visual C++.  You should place all resources not editable by
   46 	the resource editor in this file.
   47 
   48 
   49 
   50 /////////////////////////////////////////////////////////////////////////////
   51 
   52 For the main frame window:
   53 
   54 MainFrm.h, MainFrm.cpp
   55     These files contain the frame class CMainFrame, which is derived from
   56     CFrameWnd and controls all SDI frame features.
   57 
   58 /////////////////////////////////////////////////////////////////////////////
   59 
   60 AppWizard creates one document type and one view:
   61 
   62 wdispatchDoc.h, wdispatchDoc.cpp - the document
   63     These files contain your CWdispatchDoc class.  Edit these files to
   64     add your special document data and to implement file saving and loading
   65     (via CWdispatchDoc::Serialize).
   66 
   67 wdispatchView.h, wdispatchView.cpp - the view of the document
   68     These files contain your CWdispatchView class.
   69     CWdispatchView objects are used to view CWdispatchDoc objects.
   70 
   71 
   72 
   73 /////////////////////////////////////////////////////////////////////////////
   74 Other standard files:
   75 
   76 StdAfx.h, StdAfx.cpp
   77     These files are used to build a precompiled header (PCH) file
   78     named wdispatch.pch and a precompiled types file named StdAfx.obj.
   79 
   80 Resource.h
   81     This is the standard header file, which defines new resource IDs.
   82     Microsoft Visual C++ reads and updates this file.
   83 
   84 /////////////////////////////////////////////////////////////////////////////
   85 Other notes:
   86 
   87 AppWizard uses "TODO:" to indicate parts of the source code you
   88 should add to or customize.
   89 
   90 If your application uses MFC in a shared DLL, and your application is 
   91 in a language other than the operating system's current language, you
   92 will need to copy the corresponding localized resources MFC42XXX.DLL
   93 from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
   94 and rename it to be MFCLOC.DLL.  ("XXX" stands for the language abbreviation.
   95 For example, MFC42DEU.DLL contains resources translated to German.)  If you
   96 don't do this, some of the UI elements of your application will remain in the
   97 language of the operating system.
   98 
   99 /////////////////////////////////////////////////////////////////////////////