eric6 provides the capability to debug programms using the passive mode. In this mode it is possible to start the debugger separate from the IDE. This may be done on a different computer as well. If the debugger is started on a remote machine, it is your responsibility to ensure, that the paths to the script to be debugged are identical on both machines.
In order to enable passive mode debugging in the IDE choose the debugger tab of the preferences dialog and enable the passive mode debugging checkbox. You may change the default port as well. Please be aware that you have to tell the debugger the port, if it is different to the default value of 42424.
On the remote computer you have to have the debugger scripts installed. Use DebugClient.py to debug normal and multi threaded scripts. The debugger knows about the following commandline switches.
-h <hostname> This specifies the hostname of the machine running the IDE. -p <portnumber> This specifies the portnumber of the IDE. -w <directory> This specifies the working directory to be used for the script to be debugged. -t This enables tracing into the Python library. -n This disables the redirection of stdin, stdout and stderr. -e This disables reporting of exceptions. --fork-child This tells the debugger to follow the child when forking. --fork-parent This tells the debugger to follow the parent when forking
The commandline parameters have to be followed by
'--' (double dash), the script to be debugged and its commandline parameters.
python DebugClient -h somehost -- myscript.py param1
After the execution of the debugger command, it connects to the IDE and tells it the filename of the script being debugged. The IDE will try to load it and the script will stop at the first line. After that you may set breakpoints, step through your script and use all the debugging functions.
Note: The port and hostname may alternatively be set through the environment variables ERICPORT and ERICHOST.
Please send bug reports, feature requests or contributions to eric bugs address <firstname.lastname@example.org> or using the buildt in bug reporting dialog.