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    1 // Copyright 2017 The Abseil Authors.
    2 //
    3 // Licensed under the Apache License, Version 2.0 (the "License");
    4 // you may not use this file except in compliance with the License.
    5 // You may obtain a copy of the License at
    6 //
    7 //      https://www.apache.org/licenses/LICENSE-2.0
    8 //
    9 // Unless required by applicable law or agreed to in writing, software
   10 // distributed under the License is distributed on an "AS IS" BASIS,
   11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   12 // See the License for the specific language governing permissions and
   13 // limitations under the License.
   14 //
   15 // -----------------------------------------------------------------------------
   16 // File: algorithm.h
   17 // -----------------------------------------------------------------------------
   18 //
   19 // This header file contains Google extensions to the standard <algorithm> C++
   20 // header.
   21 
   22 #ifndef ABSL_ALGORITHM_ALGORITHM_H_
   23 #define ABSL_ALGORITHM_ALGORITHM_H_
   24 
   25 #include <algorithm>
   26 #include <iterator>
   27 #include <type_traits>
   28 
   29 #include "absl/base/config.h"
   30 
   31 namespace absl {
   32 ABSL_NAMESPACE_BEGIN
   33 
   34 namespace algorithm_internal {
   35 
   36 // Performs comparisons with operator==, similar to C++14's `std::equal_to<>`.
   37 struct EqualTo {
   38   template <typename T, typename U>
   39   bool operator()(const T& a, const U& b) const {
   40     return a == b;
   41   }
   42 };
   43 
   44 template <typename InputIter1, typename InputIter2, typename Pred>
   45 bool EqualImpl(InputIter1 first1, InputIter1 last1, InputIter2 first2,
   46                InputIter2 last2, Pred pred, std::input_iterator_tag,
   47                std::input_iterator_tag) {
   48   while (true) {
   49     if (first1 == last1) return first2 == last2;
   50     if (first2 == last2) return false;
   51     if (!pred(*first1, *first2)) return false;
   52     ++first1;
   53     ++first2;
   54   }
   55 }
   56 
   57 template <typename InputIter1, typename InputIter2, typename Pred>
   58 bool EqualImpl(InputIter1 first1, InputIter1 last1, InputIter2 first2,
   59                InputIter2 last2, Pred&& pred, std::random_access_iterator_tag,
   60                std::random_access_iterator_tag) {
   61   return (last1 - first1 == last2 - first2) &&
   62          std::equal(first1, last1, first2, std::forward<Pred>(pred));
   63 }
   64 
   65 // When we are using our own internal predicate that just applies operator==, we
   66 // forward to the non-predicate form of std::equal. This enables an optimization
   67 // in libstdc++ that can result in std::memcmp being used for integer types.
   68 template <typename InputIter1, typename InputIter2>
   69 bool EqualImpl(InputIter1 first1, InputIter1 last1, InputIter2 first2,
   70                InputIter2 last2, algorithm_internal::EqualTo /* unused */,
   71                std::random_access_iterator_tag,
   72                std::random_access_iterator_tag) {
   73   return (last1 - first1 == last2 - first2) &&
   74          std::equal(first1, last1, first2);
   75 }
   76 
   77 template <typename It>
   78 It RotateImpl(It first, It middle, It last, std::true_type) {
   79   return std::rotate(first, middle, last);
   80 }
   81 
   82 template <typename It>
   83 It RotateImpl(It first, It middle, It last, std::false_type) {
   84   std::rotate(first, middle, last);
   85   return std::next(first, std::distance(middle, last));
   86 }
   87 
   88 }  // namespace algorithm_internal
   89 
   90 // equal()
   91 //
   92 // Compares the equality of two ranges specified by pairs of iterators, using
   93 // the given predicate, returning true iff for each corresponding iterator i1
   94 // and i2 in the first and second range respectively, pred(*i1, *i2) == true
   95 //
   96 // This comparison takes at most min(`last1` - `first1`, `last2` - `first2`)
   97 // invocations of the predicate. Additionally, if InputIter1 and InputIter2 are
   98 // both random-access iterators, and `last1` - `first1` != `last2` - `first2`,
   99 // then the predicate is never invoked and the function returns false.
  100 //
  101 // This is a C++11-compatible implementation of C++14 `std::equal`.  See
  102 // https://en.cppreference.com/w/cpp/algorithm/equal for more information.
  103 template <typename InputIter1, typename InputIter2, typename Pred>
  104 bool equal(InputIter1 first1, InputIter1 last1, InputIter2 first2,
  105            InputIter2 last2, Pred&& pred) {
  106   return algorithm_internal::EqualImpl(
  107       first1, last1, first2, last2, std::forward<Pred>(pred),
  108       typename std::iterator_traits<InputIter1>::iterator_category{},
  109       typename std::iterator_traits<InputIter2>::iterator_category{});
  110 }
  111 
  112 // Overload of equal() that performs comparison of two ranges specified by pairs
  113 // of iterators using operator==.
  114 template <typename InputIter1, typename InputIter2>
  115 bool equal(InputIter1 first1, InputIter1 last1, InputIter2 first2,
  116            InputIter2 last2) {
  117   return absl::equal(first1, last1, first2, last2,
  118                      algorithm_internal::EqualTo{});
  119 }
  120 
  121 // linear_search()
  122 //
  123 // Performs a linear search for `value` using the iterator `first` up to
  124 // but not including `last`, returning true if [`first`, `last`) contains an
  125 // element equal to `value`.
  126 //
  127 // A linear search is of O(n) complexity which is guaranteed to make at most
  128 // n = (`last` - `first`) comparisons. A linear search over short containers
  129 // may be faster than a binary search, even when the container is sorted.
  130 template <typename InputIterator, typename EqualityComparable>
  131 bool linear_search(InputIterator first, InputIterator last,
  132                    const EqualityComparable& value) {
  133   return std::find(first, last, value) != last;
  134 }
  135 
  136 // rotate()
  137 //
  138 // Performs a left rotation on a range of elements (`first`, `last`) such that
  139 // `middle` is now the first element. `rotate()` returns an iterator pointing to
  140 // the first element before rotation. This function is exactly the same as
  141 // `std::rotate`, but fixes a bug in gcc
  142 // <= 4.9 where `std::rotate` returns `void` instead of an iterator.
  143 //
  144 // The complexity of this algorithm is the same as that of `std::rotate`, but if
  145 // `ForwardIterator` is not a random-access iterator, then `absl::rotate`
  146 // performs an additional pass over the range to construct the return value.
  147 template <typename ForwardIterator>
  148 ForwardIterator rotate(ForwardIterator first, ForwardIterator middle,
  149                        ForwardIterator last) {
  150   return algorithm_internal::RotateImpl(
  151       first, middle, last,
  152       std::is_same<decltype(std::rotate(first, middle, last)),
  153                    ForwardIterator>());
  154 }
  155 
  156 ABSL_NAMESPACE_END
  157 }  // namespace absl
  158 
  159 #endif  // ABSL_ALGORITHM_ALGORITHM_H_