kdeconnect-kde
v23.03.80
About: KDE Connect adds communication between KDE and your smartphone. Development version.
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KDE Connect is a multi-platform app that allows your devices to communicate (eg: your phone and your computer).
All this is done completely wirelessly, utilising TLS encryption.
A user-focused wiki can be found on KDE Userbase
These instructions explain how to install KDE Connect on your computer. You will also need to install it on your Android device and pair them together in the app before using this application. The Android app repository can be found here
Look in your distribution repo for a package called
kdeconnect-kde
, kdeconnect-plasma
, just
kdeconnect
or kde-connect
. If it's not there
and you know how to build software from sources, you just found the repo
:), instructions are here
Platforms other than Linux are not officially supported, as there has yet to be an official release of KDE Connect for MacOS or Windows. However, most of the features have already been ported to windows so you can compile KDE Connect for Windows using Craft. It hasn't yet been completely tested on MacOS, contributions and feedback are welcome!
It should work, but no promises :)
KDE Connect consists of a UI-agnostic "core" library that exposes a series of DBus interfaces, and several UI components that consume these DBus interfaces. This way, new UI components can be added to integrate better with specific platforms or desktops, without having to reimplement the protocol or any of the internals. The core KDE Connect library is also divided into 4 big blocks:
The basic structure of a NetworkPacket is the following:
{
"id": 123456789,
"type": "com.example.myplugin",
"body": { },
"version": 5
}
The content of the "body"
section is defined by each
Plugin. Hence, only the emitter and receiver plugins of a given packet
type need agree on the contents of the body.
NetworkPackets can also have binary data attached that can't be serialized to JSON. In this case, two new fields will be added:
"payloadSize"
: The size of the file, or -1 if it is a
stream without known size. "payloadTransferInfo"
: Another
JSON object where the specific Link can add information so the Link in
the remote end can establish a connection and receive the payload (eg:
IP and port in a local network). It's up to the Link implementation to
decide how to use this field.
To contribute patches, use KDE Connect's GitLab. There you can also find a task list with stuff to do and links to other relevant resources. It is a good idea to also subscribe to the KDE Connect mailing list. We can also be reached on IRC at #kdeconnect on irc.libera.chat or on Telegram, contributions and feedback are warmly welcomed.
For bug reporting, please use KDE's Bugzilla. Please do not use the issue tracker in GitLab since we want to keep everything in one place.
Please know that all translations for all KDE apps are handled by the localization team. If you would like to submit a translation, that should be done by working with the proper team for that language.
GNU GPL v2 and GNU GPL v3
If you are reading this from Github, you should know that this is just a mirror of the KDE Project repo.