glog
0.6.0
About: glog is a C++ implementation of the Google logging module.
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Google Logging (glog) is a C++98 library that implements application-level logging. The library provides logging APIs based on C++-style streams and various helper macros.
You can log a message by simply streaming things to
LOG
(<a particular severity
level>), e.g.,
#include <glog/logging.h>
int main(int argc, char* argv[]) {
// Initialize Google’s logging library.
::InitGoogleLogging(argv[0]);
google
// ...
(INFO) << "Found " << num_cookies << " cookies";
LOG}
For a detailed overview of glog features and their usage, please refer to the user guide.
Table of Contents
glog supports multiple build systems for compiling the project from source: Bazel, CMake, and vcpkg.
To use glog within a project which uses the Bazel build tool, add the following
lines to your WORKSPACE
file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")
http_archive(
name = "com_github_gflags_gflags",
sha256 = "34af2f15cf7367513b352bdcd2493ab14ce43692d2dcd9dfc499492966c64dcf",
strip_prefix = "gflags-2.2.2",
urls = ["https://github.com/gflags/gflags/archive/v2.2.2.tar.gz"],
)
http_archive(
name = "com_github_google_glog",
sha256 = "21bc744fb7f2fa701ee8db339ded7dce4f975d0d55837a97be7d46e8382dea5a",
strip_prefix = "glog-0.5.0",
urls = ["https://github.com/google/glog/archive/v0.5.0.zip"],
)
You can then add @com_github_google_glog//:glog
to the deps
section of a cc_binary
or cc_library
rule, and #include
<glog/logging.h>
to include it in your source code. Here’s
a simple example:
cc_binary(
name = "main",
srcs = ["main.cc"],
deps = ["@com_github_google_glog//:glog"],
)
glog also supports CMake that can be used to build the project on a wide range of platforms. If you don’t have CMake installed already, you can download it for from CMake’s official website.
CMake works by generating native makefiles or build projects that can be used in the compiler environment of your choice. You can either build glog with CMake as a standalone project or it can be incorporated into an existing CMake build for another project.
When building glog as a standalone project, on Unix-like systems with GNU Make as build tool, the typical workflow is:
git clone https://github.com/google/glog.git cd glog
cmake -S . -B build -G "Unix Makefiles"
CMake provides different generators, and by default will pick the most relevant one to your environment. If you need a specific version of Visual Studio, use
cmake . -G <generator-name>
, and seecmake --help
for the available generators. Also see-T <toolset-name>
, which can be used to request the native x64 toolchain with-T host=x64
.
cmake --build build
cmake --build build --target test
cmake --build build --target install
If you have glog installed in your system, you can use the CMake
command find_package
to
build against glog in your CMake Project as follows:
cmake_minimum_required (VERSION 3.16)
project (myproj VERSION 1.0)
find_package (glog 0.6.0 REQUIRED)
add_executable (myapp main.cpp)
target_link_libraries (myapp glog::glog)
Compile definitions and options will be added automatically to your target as needed.
You can also use the CMake command add_subdirectory
to include glog directly from a subdirectory of your project by
replacing the find_package
call from the previous example by add_subdirectory
.
The glog::glog
target is in this case an ALIAS
library
target for the glog
library target.
Again, compile definitions and options will be added automatically to your target as needed.
You can download and install glog using the vcpkg dependency manager:
git clone https://github.com/Microsoft/vcpkg.git
cd vcpkg
./bootstrap-vcpkg.sh
./vcpkg integrate install
./vcpkg install glog
The glog port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please create an issue or pull request on the vcpkg repository.
glog defines a series of macros that simplify many common logging tasks. You can log messages by severity level, control logging behavior from the command line, log based on conditionals, abort the program when expected conditions are not met, introduce your own verbose logging levels, customize the prefix attached to log messages, and more.
Following sections describe the functionality supported by glog. Please note this description may not be complete but limited to the most useful ones. If you want to find less common features, please check header files under src/glog directory.
You can specify one of the following severity levels (in increasing
order of severity): INFO
, WARNING
,
ERROR
, and FATAL
. Logging a FATAL
message terminates the program (after the message is logged). Note that
messages of a given severity are logged not only in the logfile for that
severity, but also in all logfiles of lower severity. E.g., a message of
severity FATAL
will be logged to the logfiles of severity
FATAL
, ERROR
, WARNING
, and
INFO
.
The DFATAL
severity logs a FATAL
error in
debug mode (i.e., there is no NDEBUG
macro defined), but
avoids halting the program in production by automatically reducing the
severity to ERROR
.
Unless otherwise specified, glog writes to the filename
/tmp/\<program name\>.\<hostname\>.\<user name\>.log.\<severity level\>.\<date\>-\<time\>.\<pid\>
(e.g.,
/tmp/hello_world.example.com.hamaji.log.INFO.20080709-222411.10474
).
By default, glog copies the log messages of severity level
ERROR
or FATAL
to standard error
(stderr
) in addition to log files.
Several flags influence glog’s output behavior. If the Google gflags library is
installed on your machine, the build system will automatically detect
and use it, allowing you to pass flags on the command line. For example,
if you want to turn the flag --logtostderr
on,
you can start your application with the following command line:
./your_application --logtostderr=1
If the Google gflags library isn’t installed, you set flags via
environment variables, prefixing the flag name with GLOG_
,
e.g.,
GLOG_logtostderr=1 ./your_application
The following flags are most commonly used:
logtostderr
(bool
,
default=false
)Log messages to stderr
instead of logfiles. Note: you
can set binary flags to true
by specifying 1
,
true
, or yes
(case insensitive). Also, you can
set binary flags to false
by specifying 0
,
false
, or no
(again, case insensitive).
stderrthreshold
(int
, default=2, which is
ERROR
)Copy log messages at or above this level to stderr in addition to
logfiles. The numbers of severity levels INFO
,
WARNING
, ERROR
, and FATAL
are 0,
1, 2, and 3, respectively.
minloglevel
(int
, default=0, which is
INFO
)Log messages at or above this level. Again, the numbers of severity
levels INFO
, WARNING
, ERROR
, and
FATAL
are 0, 1, 2, and 3, respectively.
log_dir
(string
, default="")If specified, logfiles are written into this directory instead of the default logging directory.
v
(int
, default=0)Show all VLOG(m)
messages for m
less or
equal the value of this flag. Overridable by --vmodule
. See the section about verbose logging for more
detail.
vmodule
(string
, default="")Per-module verbose level. The argument has to contain a
comma-separated list of <module name>=<log level>.
<module name> is a glob pattern (e.g., gfs*
for all
modules whose name starts with "gfs"), matched against the filename base
(that is, name ignoring .cc/.h./-inl.h). <log level> overrides any
value given by --v
. See also the section about verbose logging.
There are some other flags defined in logging.cc. Please grep the
source code for DEFINE_
to see a complete list of all
flags.
You can also modify flag values in your program by modifying global
variables FLAGS_*
. Most settings start working immediately
after you update FLAGS_*
. The exceptions are the flags
related to destination files. For example, you might want to set
FLAGS_log_dir
before calling google::InitGoogleLogging
. Here is an example:
(INFO) << "file";
LOG// Most flags work immediately after updating values.
= 1;
FLAGS_logtostderr (INFO) << "stderr";
LOG= 0;
FLAGS_logtostderr // This won’t change the log destination. If you want to set this
// value, you should do this before google::InitGoogleLogging .
= "/some/log/directory";
FLAGS_log_dir (INFO) << "the same file"; LOG
Sometimes, you may only want to log a message under certain conditions. You can use the following macros to perform conditional logging:
(INFO, num_cookies > 10) << "Got lots of cookies"; LOG_IF
The "Got lots of cookies" message is logged only when the variable
num_cookies
exceeds 10. If a line of code is executed many
times, it may be useful to only log a message at certain intervals. This
kind of logging is most useful for informational messages.
(INFO, 10) << "Got the " << google::COUNTER << "th cookie"; LOG_EVERY_N
The above line outputs a log messages on the 1st, 11th, 21st, ...
times it is executed. Note that the special google::COUNTER
value is used to identify which repetition is happening.
You can combine conditional and occasional logging with the following macro.
(INFO, (size > 1024), 10) << "Got the " << google::COUNTER
LOG_IF_EVERY_N<< "th big cookie";
Instead of outputting a message every nth time, you can also limit the output to the first n occurrences:
(INFO, 20) << "Got the " << google::COUNTER << "th cookie"; LOG_FIRST_N
Outputs log messages for the first 20 times it is executed. Again,
the google::COUNTER
identifier indicates which repetition
is happening.
Other times, it is desired to only log a message periodically based on a time. So for example, to log a message every 10ms:
(INFO, 0.01) << "Got a cookie"; LOG_EVERY_T
Or every 2.35s:
(INFO, 2.35) << "Got a cookie"; LOG_EVERY_T
Special "debug mode" logging macros only have an effect in debug mode and are compiled away to nothing for non-debug mode compiles. Use these macros to avoid slowing down your production application due to excessive logging.
(INFO) << "Found cookies";
DLOG(INFO, num_cookies > 10) << "Got lots of cookies";
DLOG_IF(INFO, 10) << "Got the " << google::COUNTER << "th cookie"; DLOG_EVERY_N
CHECK
MacrosIt is a good practice to check expected conditions in your program
frequently to detect errors as early as possible. The CHECK
macro provides the ability to abort the application when a condition is
not met, similar to the assert
macro defined in the
standard C library.
CHECK
aborts the application if a condition is not true.
Unlike assert
, it is *not* controlled by
NDEBUG
, so the check will be executed regardless of
compilation mode. Therefore, fp->Write(x)
in the
following example is always executed:
(fp->Write(x) == 4) << "Write failed!"; CHECK
There are various helper macros for equality/inequality checks
-CHECK_EQ
, CHECK_NE
, CHECK_LE
,
CHECK_LT
, CHECK_GE
, and CHECK_GT
.
They compare two values, and log a FATAL
message including
the two values when the result is not as expected. The values must have
operator<<(ostream, ...)
defined.
You may append to the error message like so:
(1, 2) << ": The world must be ending!"; CHECK_NE
We are very careful to ensure that each argument is evaluated exactly once, and that anything which is legal to pass as a function argument is legal here. In particular, the arguments may be temporary expressions which will end up being destroyed at the end of the apparent statement, for example:
(string("abc")[1], ’b’); CHECK_EQ
The compiler reports an error if one of the arguments is a pointer
and the other is NULL
. To work
around this, simply static_cast
NULL
to the type of the desired
pointer.
(some_ptr, static_cast<SomeType*>(NULL)); CHECK_EQ
Better yet, use the CHECK_NOTNULL
macro:
(some_ptr);
CHECK_NOTNULL->DoSomething(); some_ptr
Since this macro returns the given pointer, this is very useful in constructor initializer lists.
struct S {
(Something* ptr) : ptr_(CHECK_NOTNULL(ptr)) {}
S* ptr_;
Something};
Note that you cannot use this macro as a C++ stream due to this
feature. Please use CHECK_EQ
described above to log a
custom message before aborting the application.
If you are comparing C strings (char *
),
a handy set of macros performs case sensitive as well as case
insensitive comparisons - CHECK_STREQ
,
CHECK_STRNE
, CHECK_STRCASEEQ
, and
CHECK_STRCASENE
. The CASE versions are case-insensitive.
You can safely pass NULL
pointers
for this macro. They treat NULL
and
any non-NULL
string as not equal.
Two NULL
s are equal.
Note that both arguments may be temporary strings which are
destructed at the end of the current "full expression" (e.g., CHECK_STREQ(Foo().c_str(), Bar().c_str())
where Foo
and Bar
return C++’s std::string
).
The CHECK_DOUBLE_EQ
macro checks the equality of two
floating point values, accepting a small error margin.
CHECK_NEAR
accepts a third floating point argument, which
specifies the acceptable error margin.
When you are chasing difficult bugs, thorough log messages are very
useful. However, you may want to ignore too verbose messages in usual
development. For such verbose logging, glog provides the
VLOG
macro, which allows you to define your own numeric
logging levels. The --v
command line
option controls which verbose messages are logged:
(1) << "I’m printed when you run the program with --v=1 or higher";
VLOG(2) << "I’m printed when you run the program with --v=2 or higher"; VLOG
With VLOG
, the lower the verbose level, the more likely
messages are to be logged. For example, if --v==1
,
VLOG(1)
will log, but VLOG(2)
will not log.
This is opposite of the severity level, where INFO
is 0,
and ERROR
is 2. --minloglevel
of
1 will log WARNING
and above. Though you can specify any
integers for both VLOG
macro and --v
flag, the
common values for them are small positive integers. For example, if you
write VLOG(0)
, you should specify --v=-1
or lower
to silence it. This is less useful since we may not want verbose logs by
default in most cases. The VLOG
macros always log at the
INFO
log level (when they log at all).
Verbose logging can be controlled from the command line on a per-module basis:
--vmodule=mapreduce=2,file=1,gfs*=3 --v=0
will:
VLOG(2)
and lower messages from
mapreduce.{h,cc}VLOG(1)
and lower messages from file.{h,cc}VLOG(3)
and lower messages from files prefixed
with "gfs"VLOG(0)
and lower messages from elsewhereThe wildcarding functionality shown by (c) supports both ’*’ (matches 0 or more characters) and ’?’ (matches any single character) wildcards. Please also check the section about command line flags.
There’s also VLOG_IS_ON(n)
"verbose level" condition
macro. This macro returns true when the --v
is equal or
greater than n
. To be used as
if (VLOG_IS_ON(2)) {
// do some logging preparation and logging
// that can’t be accomplished with just VLOG(2) << ...;
}
Verbose level condition macros VLOG_IF
,
VLOG_EVERY_N
and VLOG_IF_EVERY_N
behave
analogous to LOG_IF
, LOG_EVERY_N
,
LOF_IF_EVERY
, but accept a numeric verbosity level as
opposed to a severity level.
(1, (size > 1024))
VLOG_IF<< "I’m printed when size is more than 1024 and when you run the "
"program with --v=1 or more";
(1, 10)
VLOG_EVERY_N<< "I’m printed every 10th occurrence, and when you run the program "
"with --v=1 or more. Present occurence is " << google::COUNTER;
(1, (size > 1024), 10)
VLOG_IF_EVERY_N<< "I’m printed on every 10th occurence of case when size is more "
" than 1024, when you run the program with --v=1 or more. ";
"Present occurence is " << google::COUNTER;
glog supports changing the format of the prefix attached to log
messages by receiving a user-provided callback to be used to generate
such strings. That feature must be enabled at compile time by the
WITH_CUSTOM_PREFIX
flag.
For each log entry, the callback will be invoked with a
LogMessageInfo
struct containing the severity, filename,
line number, thread ID, and time of the event. It will also be given a
reference to the output stream, whose contents will be prepended to the
actual message in the final log line.
For example:
/* This function writes a prefix that matches glog's default format.
* (The third parameter can be used to receive user-supplied data, and is
* NULL by default.)
*/
void CustomPrefix(std::ostream &s, const LogMessageInfo &l, void*) {
<< l.severity[0]
s << setw(4) << 1900 + l.time.year()
<< setw(2) << 1 + l.time.month()
<< setw(2) << l.time.day()
<< ' '
<< setw(2) << l.time.hour() << ':'
<< setw(2) << l.time.min() << ':'
<< setw(2) << l.time.sec() << "."
<< setw(6) << l.time.usec()
<< ' '
<< setfill(' ') << setw(5)
<< l.thread_id << setfill('0')
<< ' '
<< l.filename << ':' << l.line_number << "]";
}
To enable the use of CustomPrefix()
, simply give glog a
pointer to it during initialization:
InitGoogleLogging(argv[0], &CustomPrefix);
.
Optionally, InitGoogleLogging()
takes a third argument
of type void*
to pass on to the callback function.
The library provides a convenient signal handler that will dump
useful information when the program crashes on certain signals such as
SIGSEGV
. The signal handler can be installed by google::InstallFailureSignalHandler()
.
The following is an example of output from the signal handler.
*** Aborted at 1225095260 (unix time) try "date -d @1225095260" if you are using GNU date ***
*** SIGSEGV (@0x0) received by PID 17711 (TID 0x7f893090a6f0) from PID 0; stack trace: ***
PC: @ 0x412eb1 TestWaitingLogSink::send()
@ 0x7f892fb417d0 (unknown)
@ 0x412eb1 TestWaitingLogSink::send()
@ 0x7f89304f7f06 google::LogMessage::SendToLog()
@ 0x7f89304f35af google::LogMessage::Flush()
@ 0x7f89304f3739 google::LogMessage::~LogMessage()
@ 0x408cf4 TestLogSinkWaitTillSent()
@ 0x4115de main
@ 0x7f892f7ef1c4 (unknown)
@ 0x4046f9 (unknown)
By default, the signal handler writes the failure dump to the
standard error. You can customize the destination by InstallFailureWriter()
.
The conditional logging macros provided by glog (e.g.,
CHECK
, LOG_IF
, VLOG
, etc.) are
carefully implemented and don’t execute the right hand side expressions
when the conditions are false. So, the following check may not sacrifice
the performance of your application.
(obj.ok) << obj.CreatePrettyFormattedStringButVerySlow(); CHECK
FATAL
severity level messages or unsatisfied
CHECK
condition terminate your program. You can change the
behavior of the termination by InstallFailureFunction
.
void YourFailureFunction() {
// Reports something...
(EXIT_FAILURE);
exit}
int main(int argc, char* argv[]) {
::InstallFailureFunction(&YourFailureFunction);
google}
By default, glog tries to dump stacktrace and makes the program exit with status 1. The stacktrace is produced only when you run the program on an architecture for which glog supports stack tracing (as of September 2008, glog supports stack tracing for x86 and x86_64).
The header file <glog/raw_logging.h>
can be used
for thread-safe logging, which does not allocate any memory or acquire
any locks. Therefore, the macros defined in this header file can be used
by low-level memory allocation and synchronization code. Please check src/glog/raw_logging.h.in for
detail.
perror()
PLOG()
and PLOG_IF()
and
PCHECK()
behave exactly like their LOG*
and
CHECK
equivalents with the addition that they append a
description of the current state of errno to their output lines.
E.g.
(write(1, NULL, 2) >= 0) << "Write NULL failed"; PCHECK
This check fails with the following error message.
F0825 185142 test.cc:22] Check failed: write(1, NULL, 2) >= 0 Write NULL failed: Bad address [14]
SYSLOG
, SYSLOG_IF
, and
SYSLOG_EVERY_N
macros are available. These log to syslog in
addition to the normal logs. Be aware that logging to syslog can
drastically impact performance, especially if syslog is configured for
remote logging! Make sure you understand the implications of outputting
to syslog before you use these macros. In general, it’s wise to use
these macros sparingly.
Strings used in log messages can increase the size of your binary and
present a privacy concern. You can therefore instruct glog to remove all
strings which fall below a certain severity level by using the
GOOGLE_STRIP_LOG
macro:
If your application has code like this:
#define GOOGLE_STRIP_LOG 1 // this must go before the #include!
#include <glog/logging.h>
The compiler will remove the log messages whose severities are less
than the specified integer value. Since VLOG
logs at the
severity level INFO
(numeric value 0
), setting
GOOGLE_STRIP_LOG
to 1 or greater removes all log messages
associated with VLOG
s as well as INFO
log
statements.
To enable the log cleaner:
::EnableLogCleaner(3); // keep your logs for 3 days google
And then glog will check if there are overdue logs whenever a flush is performed. In this example, any log file from your project whose last modified time is greater than 3 days will be unlink()ed.
This feature can be disabled at any time (if it has been enabled)
::DisableLogCleaner(); google
glog defines a severity level ERROR
, which is also
defined in windows.h
. You can make glog not define
INFO
, WARNING
, ERROR
, and
FATAL
by defining
GLOG_NO_ABBREVIATED_SEVERITIES
before including
glog/logging.h
. Even with this macro, you can still use
the iostream like logging facilities:
#define GLOG_NO_ABBREVIATED_SEVERITIES
#include <windows.h>
#include <glog/logging.h>
// ...
(ERROR) << "This should work";
LOG(ERROR, x > y) << "This should be also OK"; LOG_IF
However, you cannot use INFO
, WARNING
,
ERROR
, and FATAL
anymore for functions defined
in glog/logging.h
.
#define GLOG_NO_ABBREVIATED_SEVERITIES
#include <windows.h>
#include <glog/logging.h>
// ...
// This won’t work.
// google::FlushLogFiles(google::ERROR);
// Use this instead.
::FlushLogFiles(google::GLOG_ERROR); google
If you don’t need ERROR
defined by
windows.h
, there are a couple of more workarounds which
sometimes don’t work:
#define WIN32_LEAN_AND_MEAN
or NOGDI
before you #include windows.h
.#undef ERROR
after you
#include windows.h
.See this issue for more detail.
The glibc built-in stack-unwinder on 64-bit systems has some problems
with glog. (In particular, if you are using InstallFailureSignalHandler()
,
the signal may be raised in the middle of malloc, holding some
malloc-related locks when they invoke the stack unwinder. The built-in
stack unwinder may call malloc recursively, which may require the thread
to acquire a lock it already holds: deadlock.)
For that reason, if you use a 64-bit system and you need InstallFailureSignalHandler()
,
we strongly recommend you install libunwind
before trying
to configure or install google glog. libunwind can be found here.
Even if you already have libunwind
installed, you will
probably still need to install from the snapshot to get the latest
version.
Caution: if you install libunwind from the URL above, be aware that
you may have trouble if you try to statically link your binary with
glog: that is, if you link with gcc -static -lgcc_eh ...
.
This is because both libunwind
and libgcc
implement the same C++ exception handling APIs, but they implement them
differently on some platforms. This is not likely to be a problem on
ia64, but may be on x86-64.
Also, if you link binaries statically, make sure that you add -Wl,--eh-frame-hdr
to your linker options. This is required so that libunwind
can find the information generated by the compiler required for stack
unwinding.
Using -static
is rare,
though, so unless you know this will affect you it probably won’t.
If you cannot or do not wish to install libunwind, you can still try to use two kinds of stack-unwinder: 1. glibc built-in stack-unwinder and 2. frame pointer based stack-unwinder.
InstallFailureSignalHandler()
or you don’t worry about the rare possibilities of deadlocks, you can
use this stack-unwinder. If you specify no options and
libunwind
isn’t detected on your system, the configure
script chooses this unwinder by default.We’d love to accept your patches and contributions to this project. There are a just a few small guidelines you need to follow.
Contributions to any Google project must be accompanied by a Contributor License Agreement. This is not a copyright assignment, it simply gives Google permission to use and redistribute your contributions as part of the project.
You generally only need to submit a CLA once, so if you’ve already submitted one (even if it was for a different project), you probably don’t need to do it again.
Once your CLA is submitted (or if you already submitted one for another Google project), make a commit adding yourself to the AUTHORS and CONTRIBUTORS files. This commit can be part of your first pull request.