"Fossies" - the Fresh Open Source Software Archive  

Source code changes of the file "src/translations/simplescreenrecorder_id.ts" between
ssr-0.4.1.tar.gz and ssr-0.4.2.tar.gz

About: SimpleScreenRecorder is a screen (video-audio) recorder for Linux.

simplescreenrecorder_id.ts  (ssr-0.4.1):simplescreenrecorder_id.ts  (ssr-0.4.2)
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS> <!DOCTYPE TS>
<TS version="2.0" language="id"> <TS version="2.0" language="id">
<context> <context>
<name>DialogAbout</name> <name>DialogAbout</name>
<message> <message>
<location filename="../GUI/PageWelcome.cpp" line="98"/> <location filename="../GUI/PageWelcome.cpp" line="111"/>
<source>About SimpleScreenRecorder</source> <source>About SimpleScreenRecorder</source>
<translation>Tentang SimpleScreenRecorder</translation> <translation>Tentang SimpleScreenRecorder</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageWelcome.cpp" line="107"/> <location filename="../GUI/PageWelcome.cpp" line="120"/>
<source>For more information:</source> <source>For more information:</source>
<translation>Untuk informasi lebih lanjut:</translation> <translation>Untuk informasi lebih lanjut:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageWelcome.cpp" line="108"/> <location filename="../GUI/PageWelcome.cpp" line="121"/>
<source>The source code of this program can be found at:</source> <source>The source code of this program can be found at:</source>
<translation>Kode sumber program ini dapat ditemukan di:</translation> <translation>Kode sumber program ini dapat ditemukan di:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageWelcome.cpp" line="109"/> <location filename="../GUI/PageWelcome.cpp" line="122"/>
<source>This program uses:</source> <source>This program uses:</source>
<translation>Program ini menggunakan:</translation> <translation>Program ini menggunakan:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageWelcome.cpp" line="110"/> <location filename="../GUI/PageWelcome.cpp" line="123"/>
<source>%1 for the graphical user interface</source> <source>%1 for the graphical user interface</source>
<translation>%1 untuk antarmuka pengguna grafis</translation> <translation>%1 untuk antarmuka pengguna grafis</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageWelcome.cpp" line="111"/> <location filename="../GUI/PageWelcome.cpp" line="124"/>
<source>%1 or %2 (depending on your distribution) for video/audio encodi ng</source> <source>%1 or %2 (depending on your distribution) for video/audio encodi ng</source>
<translation>%1 atau %2 (tergantung pada distribusi Anda) untuk enkoding video/audio</translation> <translation>%1 atau %2 (tergantung pada distribusi Anda) untuk enkoding video/audio</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageWelcome.cpp" line="112"/> <location filename="../GUI/PageWelcome.cpp" line="125"/>
<source>%1 for hooking system functions for OpenGL recording</source> <source>%1 for hooking system functions for OpenGL recording</source>
<translation>%1 untuk fungsi sistem hooking bagi perekaman OpenGL</trans lation> <translation>%1 untuk fungsi sistem hooking bagi perekaman OpenGL</trans lation>
</message> </message>
</context> </context>
<context> <context>
<name>DialogGLInject</name> <name>DialogGLInject</name>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="36"/> <location filename="../GUI/DialogGLInject.cpp" line="35"/>
<source>OpenGL Settings</source> <source>OpenGL Settings</source>
<translation>Pengaturan OpenGL</translation> <translation>Pengaturan OpenGL</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="39"/> <location filename="../GUI/DialogGLInject.cpp" line="38"/>
<source>&lt;p&gt;Warning: OpenGL recording works by injecting a library into the program that will be recorded. This library will override some system f unctions in order to capture the frames before they are displayed on the screen. If you are trying to record a game that tries to detect hacking attempts on the client side, it&apos;s (theoretically) possible that the game will consider thi s a hack. This might even get you banned, so it&apos;s a good idea to make sure that the program you want to record won&apos;t ban you, *before* you try to reco rd it. You&apos;ve been warned :).&lt;/p&gt; <source>&lt;p&gt;Warning: OpenGL recording works by injecting a library into the program that will be recorded. This library will override some system f unctions in order to capture the frames before they are displayed on the screen. If you are trying to record a game that tries to detect hacking attempts on the client side, it&apos;s (theoretically) possible that the game will consider thi s a hack. This might even get you banned, so it&apos;s a good idea to make sure that the program you want to record won&apos;t ban you, *before* you try to reco rd it. You&apos;ve been warned :).&lt;/p&gt;
&lt;p&gt;Another warning: OpenGL recording is experimental, it may not work or e ven crash the program you are recording. If you are worried about losing program data, make a backup first!&lt;/p&gt; &lt;p&gt;Another warning: OpenGL recording is experimental, it may not work or e ven crash the program you are recording. If you are worried about losing program data, make a backup first!&lt;/p&gt;
&lt;p&gt;If you want to record Steam games, &lt;a href=&quot;http://www.maartenb aert.be/simplescreenrecorder/recording-steam-games/&quot;&gt;read this first&lt; /a&gt;.&lt;/p&gt;</source> &lt;p&gt;If you want to record Steam games, &lt;a href=&quot;http://www.maartenb aert.be/simplescreenrecorder/recording-steam-games/&quot;&gt;read this first&lt; /a&gt;.&lt;/p&gt;</source>
<translation>&lt;p&gt;Peringatan: Perekaman OpenGL bekerja dengan cara m enyuntikan sebuah pustaka kedalam program yang akan direkam. Pustaka ini akan me nggantikan beberapa fungsi sistem untuk menangkap frame sebelum mereka ditampilk an pada layar. Jika Anda mencoba merekam sebuah game yang dapat mendeteksi upaya peretasan pada sisi klien, secara teoritis game tersebut dapat menganggap ini a dalah peretasan. Hal ini bahkan dapat membuat Anda diblokir, jadi ada baiknya An da memastikan bahwa game yang ingin Anda rekam tidak memblokir Anda, *sebelum* A nda mencoba merekamnya. Anda sudah diberi peringatan :).&lt;/p&gt; <translation>&lt;p&gt;Peringatan: Perekaman OpenGL bekerja dengan cara m enyuntikan sebuah pustaka kedalam program yang akan direkam. Pustaka ini akan me nggantikan beberapa fungsi sistem untuk menangkap frame sebelum mereka ditampilk an pada layar. Jika Anda mencoba merekam sebuah game yang dapat mendeteksi upaya peretasan pada sisi klien, secara teoritis game tersebut dapat menganggap ini a dalah peretasan. Hal ini bahkan dapat membuat Anda diblokir, jadi ada baiknya An da memastikan bahwa game yang ingin Anda rekam tidak memblokir Anda, *sebelum* A nda mencoba merekamnya. Anda sudah diberi peringatan :).&lt;/p&gt;
&lt;p&gt;Peringatan lain: Perekaman OpenGL bersifat eksperimental, mungkin tidak berhasil atau bahkan merusak program yang Anda rekam. Jika Anda khawatir kehila ngan data program, buatlah cadangan terlebih dulu!&lt;/p&gt; &lt;p&gt;Peringatan lain: Perekaman OpenGL bersifat eksperimental, mungkin tidak berhasil atau bahkan merusak program yang Anda rekam. Jika Anda khawatir kehila ngan data program, buatlah cadangan terlebih dulu!&lt;/p&gt;
&lt;p&gt;Jika Anda ingin merekam game Steam, &lt;a href=&quot;http://www.maarten baert.be/simplescreenrecorder/recording-steam-games/&quot;&gt;baca ini dulu&lt;/ a&gt;.&lt;/p&gt;</translation> &lt;p&gt;Jika Anda ingin merekam game Steam, &lt;a href=&quot;http://www.maarten baert.be/simplescreenrecorder/recording-steam-games/&quot;&gt;baca ini dulu&lt;/ a&gt;.&lt;/p&gt;</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="53"/> <location filename="../GUI/DialogGLInject.cpp" line="52"/>
<source>Choose channel</source> <source>Choose channel</source>
<translation>Pilih saluran</translation> <translation>Pilih saluran</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="55"/> <location filename="../GUI/DialogGLInject.cpp" line="54"/>
<source>Channel name:</source> <source>Channel name:</source>
<translation>Nama saluran:</translation> <translation>Nama saluran:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="57"/> <location filename="../GUI/DialogGLInject.cpp" line="56"/>
<source>Channel names are used to identify applications. You only need t o use this if you want to record multiple applications at the same time. <source>Channel names are used to identify applications. You only need t o use this if you want to record multiple applications at the same time.
If you leave this empty, the default name &apos;channel-YOURUSERNAME&apos; will be used.</source> If you leave this empty, the default name &apos;channel-YOURUSERNAME&apos; will be used.</source>
<translation>Nama saluran digunakan untuk mengidentifikasi aplikasi. And a hanya perlu menggunakan ini jika ingin merekam beberapa aplikasi secara bersam aan. <translation>Nama saluran digunakan untuk mengidentifikasi aplikasi. And a hanya perlu menggunakan ini jika ingin merekam beberapa aplikasi secara bersam aan.
Jika Anda membiarkan ini kosong, nama standar &apos;channel-YOURUSERNAME&apos; y ang akan digunakan.</translation> Jika Anda membiarkan ini kosong, nama standar &apos;channel-YOURUSERNAME&apos; y ang akan digunakan.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="59"/> <location filename="../GUI/DialogGLInject.cpp" line="58"/>
<source>Relax shared memory permissions (insecure)</source> <source>Relax shared memory permissions (insecure)</source>
<translation>Izin memori berbagi yang longgar (tidak aman)</translation> <translation>Izin memori berbagi yang longgar (tidak aman)</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="60"/> <location filename="../GUI/DialogGLInject.cpp" line="59"/>
<source>If checked, other users on the same machine will be able to atta ch to the shared memory that&apos;s used for communication with the OpenGL progr am. <source>If checked, other users on the same machine will be able to atta ch to the shared memory that&apos;s used for communication with the OpenGL progr am.
This means other users can (theoretically) see what you are recording, modify th e frames, inject their own frames, or simply disrupt the communication. This means other users can (theoretically) see what you are recording, modify th e frames, inject their own frames, or simply disrupt the communication.
This even applies to users that are logged in remotely (ssh). You should only en able this if you need to record a program that runs as a different user.</source > This even applies to users that are logged in remotely (ssh). You should only en able this if you need to record a program that runs as a different user.</source >
<translation>Jika dicentang, pengguna lain pada mesin yang sama akan dap at melampirkan pada memori bersama yang digunakan untuk komunikasi dengan progra m OpenGL. <translation>Jika dicentang, pengguna lain pada mesin yang sama akan dap at melampirkan pada memori bersama yang digunakan untuk komunikasi dengan progra m OpenGL.
Hal ini berarti (secara teori) pengguna lain dapat melihat apa yang Anda rekam, memodifikasi frame, menyuntikkan framenya sendiri atau hanya mengganggu komunika si. Hal ini berarti (secara teori) pengguna lain dapat melihat apa yang Anda rekam, memodifikasi frame, menyuntikkan framenya sendiri atau hanya mengganggu komunika si.
Ini bahkan berlaku untuk pengguna yang login dari jarak jauh (ssh). Anda sebaikn ya hanya mengaktifkan ini jika Anda perlu merekam program yang berjalan sebagai pengguna yang berbeda.</translation> Ini bahkan berlaku untuk pengguna yang login dari jarak jauh (ssh). Anda sebaikn ya hanya mengaktifkan ini jika Anda perlu merekam program yang berjalan sebagai pengguna yang berbeda.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="75"/> <location filename="../GUI/DialogGLInject.cpp" line="74"/>
<source>Launch application</source> <source>Launch application</source>
<translation>Luncurkan aplikasi</translation> <translation>Luncurkan aplikasi</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="77"/> <location filename="../GUI/DialogGLInject.cpp" line="76"/>
<source>Command:</source> <source>Command:</source>
<translation>Perintah:</translation> <translation>Perintah:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="79"/> <location filename="../GUI/DialogGLInject.cpp" line="78"/>
<source>This command will be executed to start the program that should b e recorded.</source> <source>This command will be executed to start the program that should b e recorded.</source>
<translation>Perintah ini akan dieksekusi untuk menjalankan program yang ingin direkam.</translation> <translation>Perintah ini akan dieksekusi untuk menjalankan program yang ingin direkam.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="81"/> <location filename="../GUI/DialogGLInject.cpp" line="80"/>
<source>Working directory:</source> <source>Working directory:</source>
<translation>Direktori kerja:</translation> <translation>Direktori kerja:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="83"/> <location filename="../GUI/DialogGLInject.cpp" line="82"/>
<source>The command will be executed in this directory. If you leave thi s empty, the working directory won&apos;t be changed.</source> <source>The command will be executed in this directory. If you leave thi s empty, the working directory won&apos;t be changed.</source>
<translation>Perintah ini akan dieksekusi didalam direktori ini. Jika An da membiarkannya kosong, direktori kerja tidak akan diubah.</translation> <translation>Perintah ini akan dieksekusi didalam direktori ini. Jika An da membiarkannya kosong, direktori kerja tidak akan diubah.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="85"/> <location filename="../GUI/DialogGLInject.cpp" line="84"/>
<source>Launch automatically</source> <source>Launch automatically</source>
<translation>Luncurkan secara otomatis</translation> <translation>Luncurkan secara otomatis</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="86"/> <location filename="../GUI/DialogGLInject.cpp" line="85"/>
<source>If checked, the application will be launched automatically once you go to the recording page. If not checked, you have to start it manually.</so urce> <source>If checked, the application will be launched automatically once you go to the recording page. If not checked, you have to start it manually.</so urce>
<translation>Jika dicentang, aplikasi akan diluncurkan secara otomatis b egitu Anda masuk ke halaman rekaman. Jika tidak dicentang, Anda harus memulainya secara manual.</translation> <translation>Jika dicentang, aplikasi akan diluncurkan secara otomatis b egitu Anda masuk ke halaman rekaman. Jika tidak dicentang, Anda harus memulainya secara manual.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="88"/> <location filename="../GUI/DialogGLInject.cpp" line="87"/>
<source>Launch now</source> <source>Launch now</source>
<translation>Luncurkan sekarang</translation> <translation>Luncurkan sekarang</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="109"/> <location filename="../GUI/DialogGLInject.cpp" line="108"/>
<source>Stream settings</source> <source>Stream settings</source>
<translation>Pengaturan Stream</translation> <translation>Pengaturan Stream</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="111"/> <location filename="../GUI/DialogGLInject.cpp" line="110"/>
<source>Limit application frame rate</source> <source>Limit application frame rate</source>
<translation>Batasi frame rate aplikasi</translation> <translation>Batasi frame rate aplikasi</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="112"/> <location filename="../GUI/DialogGLInject.cpp" line="111"/>
<source>If checked, the injected library will slow down the application so the frame rate doesn&apos;t become higher than the recording frame rate. <source>If checked, the injected library will slow down the application so the frame rate doesn&apos;t become higher than the recording frame rate.
This stops the application from wasting CPU time for frames that won&apos;t be r ecorded, and sometimes results in smoother video This stops the application from wasting CPU time for frames that won&apos;t be r ecorded, and sometimes results in smoother video
(this depends on the application).</source> (this depends on the application).</source>
<translation>Jika dicentang, pustaka yang disuntikkan akan memperlambat aplikasi sehingga frame rate tidak lebih tinggi dari frame rate perekaman. <translation>Jika dicentang, pustaka yang disuntikkan akan memperlambat aplikasi sehingga frame rate tidak lebih tinggi dari frame rate perekaman.
Hal ini menghentikan aplikasi dari membuang waktu CPU untuk frame yang tidak ing in direkam, dan terkadang menghasilkan video yang lebih halus Hal ini menghentikan aplikasi dari membuang waktu CPU untuk frame yang tidak ing in direkam, dan terkadang menghasilkan video yang lebih halus
(ini tergantung dari aplikasi).</translation> (ini tergantung dari aplikasi).</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="121"/> <location filename="../GUI/DialogGLInject.cpp" line="120"/>
<source>Close</source> <source>Close</source>
<translation>Tutup</translation> <translation>Tutup</translation>
</message> </message>
</context> </context>
<context> <context>
<name>DialogRecordSchedule</name>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="78"/>
<source>Recording schedule</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="80"/>
<source>Time zone:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="82"/>
<source>Local time</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="83"/>
<source>UTC</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="85"/>
<source>Current time:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="102"/>
<source>Add</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="103"/>
<source>Remove</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="104"/>
<source>Move up</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="105"/>
<source>Move down</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="107"/>
<source>Close</source>
<translation type="unfinished">Tutup</translation>
</message>
</context>
<context>
<name>Logger</name> <name>Logger</name>
<message> <message>
<location filename="../AV/FastResampler.cpp" line="124"/> <location filename="../AV/FastResampler.cpp" line="124"/>
<source>Error: Resample ratio is out of range!</source> <source>Error: Resample ratio is out of range!</source>
<translation>Kesalahan: Rasio resample diluar jangkauan!</translation> <translation>Kesalahan: Rasio resample diluar jangkauan!</translation>
</message> </message>
<message> <message>
<location filename="../AV/FastResampler.cpp" line="128"/> <location filename="../AV/FastResampler.cpp" line="128"/>
<source>Error: Drift ratio is out of range!</source> <source>Error: Drift ratio is out of range!</source>
<translation>Kesalahan: Rasio drift diluar jangkauan!</translation> <translation>Kesalahan: Rasio drift diluar jangkauan!</translation>
skipping to change at line 220 skipping to change at line 273
<translation>Kesalahan: Tidak dapat memulihkan perangkat setelah overrun !</translation> <translation>Kesalahan: Tidak dapat memulihkan perangkat setelah overrun !</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/ALSAInput.cpp" line="39"/> <location filename="../AV/Input/ALSAInput.cpp" line="39"/>
<source>Error: Can&apos;t start PCM device after overrun!</source> <source>Error: Can&apos;t start PCM device after overrun!</source>
<comment>Don&apos;t translate &apos;overrun&apos;</comment> <comment>Don&apos;t translate &apos;overrun&apos;</comment>
<translation>Kesalahan: Tidak dapat memulai perangkat PCM setelah overru n!</translation> <translation>Kesalahan: Tidak dapat memulai perangkat PCM setelah overru n!</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/ALSAInput.cpp" line="67"/> <location filename="../AV/Input/ALSAInput.cpp" line="67"/>
<location filename="../AV/Input/GLInjectInput.cpp" line="64"/> <location filename="../AV/Input/GLInjectInput.cpp" line="174"/>
<location filename="../AV/Input/JACKInput.cpp" line="55"/> <location filename="../AV/Input/JACKInput.cpp" line="55"/>
<location filename="../AV/Input/X11Input.cpp" line="218"/> <location filename="../AV/Input/X11Input.cpp" line="214"/>
<source>Stopping input thread ...</source> <source>Stopping input thread ...</source>
<translation>Menghentikan thread input ...</translation> <translation>Menghentikan thread input ...</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/ALSAInput.cpp" line="97"/> <location filename="../AV/Input/ALSAInput.cpp" line="97"/>
<location filename="../AV/Input/PulseAudioInput.cpp" line="237"/> <location filename="../AV/Input/PulseAudioInput.cpp" line="237"/>
<source>Generating source list ...</source> <source>Generating source list ...</source>
<translation>Menghasilkan daftar sumber ...</translation> <translation>Menghasilkan daftar sumber ...</translation>
</message> </message>
<message> <message>
skipping to change at line 346 skipping to change at line 399
<source>Error: Can&apos;t apply PCM hardware parameters!</source> <source>Error: Can&apos;t apply PCM hardware parameters!</source>
<translation>Kesalahan: Tidak dapat menerapkan parameter perangkat keras PCM!</translation> <translation>Kesalahan: Tidak dapat menerapkan parameter perangkat keras PCM!</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/ALSAInput.cpp" line="352"/> <location filename="../AV/Input/ALSAInput.cpp" line="352"/>
<source>Error: Can&apos;t start PCM device!</source> <source>Error: Can&apos;t start PCM device!</source>
<translation>Kesalahan: Tidak dapat memulai perangkat PCM!</translation> <translation>Kesalahan: Tidak dapat memulai perangkat PCM!</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/ALSAInput.cpp" line="373"/> <location filename="../AV/Input/ALSAInput.cpp" line="373"/>
<location filename="../AV/Input/GLInjectInput.cpp" line="181"/> <location filename="../AV/Input/GLInjectInput.cpp" line="290"/>
<location filename="../AV/Input/JACKInput.cpp" line="237"/> <location filename="../AV/Input/JACKInput.cpp" line="237"/>
<location filename="../AV/Input/PulseAudioInput.cpp" line="335"/> <location filename="../AV/Input/PulseAudioInput.cpp" line="335"/>
<location filename="../AV/Input/X11Input.cpp" line="428"/> <location filename="../AV/Input/X11Input.cpp" line="439"/>
<source>Input thread started.</source> <source>Input thread started.</source>
<translation>Thread input telah dijalankan.</translation> <translation>Thread input telah dijalankan.</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/ALSAInput.cpp" line="388"/> <location filename="../AV/Input/ALSAInput.cpp" line="388"/>
<source>Error: Can&apos;t read samples!</source> <source>Error: Can&apos;t read samples!</source>
<translation>Kesalahan: Tidak dapat membaca sampel!</translation> <translation>Kesalahan: Tidak dapat membaca sampel!</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/ALSAInput.cpp" line="414"/> <location filename="../AV/Input/ALSAInput.cpp" line="414"/>
<location filename="../AV/Input/GLInjectInput.cpp" line="249"/> <location filename="../AV/Input/GLInjectInput.cpp" line="358"/>
<location filename="../AV/Input/JACKInput.cpp" line="288"/> <location filename="../AV/Input/JACKInput.cpp" line="288"/>
<location filename="../AV/Input/PulseAudioInput.cpp" line="428"/> <location filename="../AV/Input/PulseAudioInput.cpp" line="428"/>
<location filename="../AV/Input/X11Input.cpp" line="543"/> <location filename="../AV/Input/X11Input.cpp" line="554"/>
<source>Input thread stopped.</source> <source>Input thread stopped.</source>
<translation>Thread input telah dihentikan.</translation> <translation>Thread input telah dihentikan.</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/ALSAInput.cpp" line="418"/> <location filename="../AV/Input/ALSAInput.cpp" line="418"/>
<location filename="../AV/Input/GLInjectInput.cpp" line="253"/> <location filename="../AV/Input/GLInjectInput.cpp" line="362"/>
<location filename="../AV/Input/JACKInput.cpp" line="292"/> <location filename="../AV/Input/JACKInput.cpp" line="292"/>
<location filename="../AV/Input/PulseAudioInput.cpp" line="432"/> <location filename="../AV/Input/PulseAudioInput.cpp" line="432"/>
<location filename="../AV/Input/X11Input.cpp" line="547"/> <location filename="../AV/Input/X11Input.cpp" line="558"/>
<source>Exception &apos;%1&apos; in input thread.</source> <source>Exception &apos;%1&apos; in input thread.</source>
<translation>Pengecualian &apos;%1&apos; di thread input.</translation> <translation>Pengecualian &apos;%1&apos; di thread input.</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/ALSAInput.cpp" line="421"/> <location filename="../AV/Input/ALSAInput.cpp" line="421"/>
<location filename="../AV/Input/GLInjectInput.cpp" line="256"/> <location filename="../AV/Input/GLInjectInput.cpp" line="365"/>
<location filename="../AV/Input/JACKInput.cpp" line="295"/> <location filename="../AV/Input/JACKInput.cpp" line="295"/>
<location filename="../AV/Input/PulseAudioInput.cpp" line="435"/> <location filename="../AV/Input/PulseAudioInput.cpp" line="435"/>
<location filename="../AV/Input/X11Input.cpp" line="550"/> <location filename="../AV/Input/X11Input.cpp" line="561"/>
<source>Unknown exception in input thread.</source> <source>Unknown exception in input thread.</source>
<translation>Pengecualian tidak diketahui di thread input.</translation> <translation>Pengecualian tidak diketahui di thread input.</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/GLInjectInput.cpp" line="150"/> <location filename="../AV/Input/GLInjectInput.cpp" line="259"/>
<source>Error: Could not read stream, this usually means that the stream was already gone.</source> <source>Error: Could not read stream, this usually means that the stream was already gone.</source>
<translation>Kesalahan: Tidak dapat membaca aliran, ini biasanya berarti aliran sudah hilang.</translation> <translation>Kesalahan: Tidak dapat membaca aliran, ini biasanya berarti aliran sudah hilang.</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/JACKInput.cpp" line="71"/> <location filename="../AV/Input/JACKInput.cpp" line="71"/>
<source>Error: Could not connect to JACK!</source> <source>Error: Could not connect to JACK!</source>
<translation>Kesalahan: Tidak dapat tersambung dengan JACK!</translation > <translation>Kesalahan: Tidak dapat tersambung dengan JACK!</translation >
</message> </message>
<message> <message>
<location filename="../AV/Input/JACKInput.cpp" line="80"/> <location filename="../AV/Input/JACKInput.cpp" line="80"/>
skipping to change at line 665 skipping to change at line 718
<location filename="../AV/Input/SSRVideoStreamWatcher.cpp" line="249"/> <location filename="../AV/Input/SSRVideoStreamWatcher.cpp" line="249"/>
<source>Removed stream %1.</source> <source>Removed stream %1.</source>
<translation>Aliran %1 telah dihapus.</translation> <translation>Aliran %1 telah dihapus.</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/SSRVideoStreamWatcher.cpp" line="275"/> <location filename="../AV/Input/SSRVideoStreamWatcher.cpp" line="275"/>
<source>Deleted abandoned stream %1.</source> <source>Deleted abandoned stream %1.</source>
<translation>Aliran %1 yang ditinggalkan telah dihapus.</translation> <translation>Aliran %1 yang ditinggalkan telah dihapus.</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="74"/> <location filename="../AV/Input/X11Input.cpp" line="70"/>
<source>Error: Unsupported X11 image pixel format!</source> <source>Error: Unsupported X11 image pixel format!</source>
<translation>Kesalahan: Format piksel gambar X11 tidak didukung!</transl ation> <translation>Kesalahan: Format piksel gambar X11 tidak didukung!</transl ation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="197"/> <location filename="../AV/Input/X11Input.cpp" line="193"/>
<location filename="../AV/Output/VideoEncoder.cpp" line="96"/> <location filename="../AV/Output/VideoEncoder.cpp" line="96"/>
<source>Error: Width or height is zero!</source> <source>Error: Width or height is zero!</source>
<translation>Kesalahan: Lebar atau tingginya nol!</translation> <translation>Kesalahan: Lebar atau tingginya nol!</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="201"/> <location filename="../AV/Input/X11Input.cpp" line="197"/>
<location filename="../AV/Output/VideoEncoder.cpp" line="100"/> <location filename="../AV/Output/VideoEncoder.cpp" line="100"/>
<source>Error: Width or height is too large, the maximum width and heigh t is %1!</source> <source>Error: Width or height is too large, the maximum width and heigh t is %1!</source>
<translation>Kesalahan: Lebar atau tinggi terlalu besar, lebar dan tingg i maksimal adalah %1!</translation> <translation>Kesalahan: Lebar atau tinggi terlalu besar, lebar dan tingg i maksimal adalah %1!</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="253"/> <location filename="../AV/Input/X11Input.cpp" line="249"/>
<location filename="../GUI/HotkeyListener.cpp" line="118"/> <location filename="../GUI/HotkeyListener.cpp" line="115"/>
<source>Error: Can&apos;t open X display!</source> <source>Error: Can&apos;t open X display!</source>
<comment>Don&apos;t translate &apos;display&apos;</comment> <comment>Don&apos;t translate &apos;display&apos;</comment>
<translation>Kesalahan: Tidak dapat membuka display X!</translation> <translation>Kesalahan: Tidak dapat membuka display X!</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="262"/> <location filename="../AV/Input/X11Input.cpp" line="258"/>
<source>Using X11 shared memory.</source> <source>Using X11 shared memory.</source>
<translation>Menggunakan memori bersama X11.</translation> <translation>Menggunakan memori bersama X11.</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="309"/> <location filename="../AV/Input/X11Input.cpp" line="305"/>
<source>Error: Can&apos;t create shared image!</source> <source>Error: Can&apos;t create shared image!</source>
<translation>Kesalahan: Tidak dapat membuat gambar bersama!</translation > <translation>Kesalahan: Tidak dapat membuat gambar bersama!</translation >
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="314"/> <location filename="../AV/Input/X11Input.cpp" line="310"/>
<source>Error: Can&apos;t get shared memory!</source> <source>Error: Can&apos;t get shared memory!</source>
<translation>Kesalahan: Tidak bisa mendapatkan memori bersama!</translat ion> <translation>Kesalahan: Tidak bisa mendapatkan memori bersama!</translat ion>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="319"/> <location filename="../AV/Input/X11Input.cpp" line="315"/>
<source>Error: Can&apos;t attach to shared memory!</source> <source>Error: Can&apos;t attach to shared memory!</source>
<translation>Kesalahan: Tidak dapat melampirkan memori bersama!</transla tion> <translation>Kesalahan: Tidak dapat melampirkan memori bersama!</transla tion>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="264"/> <location filename="../AV/Input/X11Input.cpp" line="260"/>
<source>Not using X11 shared memory.</source> <source>Not using X11 shared memory.</source>
<translation>Tidak menggunakan memori bersama X11.</translation> <translation>Tidak menggunakan memori bersama X11.</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="271"/> <location filename="../AV/Input/X11Input.cpp" line="267"/>
<source>Warning: XFixes is not supported by X server, the cursor has bee n hidden.</source> <source>Warning: XFixes is not supported by X server, the cursor has bee n hidden.</source>
<comment>Don&apos;t translate &apos;XFixes&apos;</comment> <comment>Don&apos;t translate &apos;XFixes&apos;</comment>
<translation>Peringatan: XFixes tidak didukung oleh server X, kursor tel ah disembunyikan.</translation> <translation>Peringatan: XFixes tidak didukung oleh server X, kursor tel ah disembunyikan.</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="367"/> <location filename="../AV/Input/X11Input.cpp" line="363"/>
<source>Warning: Xinerama is not supported by X server, multi-monitor su pport may not work properly.</source> <source>Warning: Xinerama is not supported by X server, multi-monitor su pport may not work properly.</source>
<comment>Don&apos;t translate &apos;Xinerama&apos;</comment> <comment>Don&apos;t translate &apos;Xinerama&apos;</comment>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="373"/> <location filename="../AV/Input/X11Input.cpp" line="369"/>
<source>Warning: No monitors detected, multi-monitor support may not wor k properly.</source> <source>Warning: No monitors detected, multi-monitor support may not wor k properly.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="392"/> <location filename="../AV/Input/X11Input.cpp" line="388"/>
<source>Error: Invalid screen bounding box!</source> <source>Error: Invalid screen bounding box!</source>
<translation>Kesalahan: Kotak pembatas layar tidak valid!</translation> <translation>Kesalahan: Kotak pembatas layar tidak valid!</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="324"/> <location filename="../AV/Input/X11Input.cpp" line="320"/>
<source>Error: Can&apos;t attach server to shared memory!</source> <source>Error: Can&apos;t attach server to shared memory!</source>
<translation>Kesalahan: Tidak dapat melampirkan server ke memori bersama !</translation> <translation>Kesalahan: Tidak dapat melampirkan server ke memori bersama !</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="494"/> <location filename="../AV/Input/X11Input.cpp" line="505"/>
<source>Error: Can&apos;t get image (using shared memory)! <source>Error: Can&apos;t get image (using shared memory)!
Usually this means the recording area is not completely inside the screen. O r did you change the screen resolution?</source> Usually this means the recording area is not completely inside the screen. O r did you change the screen resolution?</source>
<translation>Kesalahan: Tidak bisa mendapatkan gambar (menggunakan memor i bersama)! <translation>Kesalahan: Tidak bisa mendapatkan gambar (menggunakan memor i bersama)!
Biasanya ini berarti area perekaman tidak sepenuhnya berada di dalam layar. Atau apakah Anda mengubah resolusi layar?</translation> Biasanya ini berarti area perekaman tidak sepenuhnya berada di dalam layar. Atau apakah Anda mengubah resolusi layar?</translation>
</message> </message>
<message> <message>
<location filename="../AV/Input/X11Input.cpp" line="505"/> <location filename="../AV/Input/X11Input.cpp" line="516"/>
<source>Error: Can&apos;t get image (not using shared memory)! <source>Error: Can&apos;t get image (not using shared memory)!
Usually this means the recording area is not completely inside the screen. O r did you change the screen resolution?</source> Usually this means the recording area is not completely inside the screen. O r did you change the screen resolution?</source>
<translation>Kesalahan: Tidak bisa mendapatkan gambar (tidak menggunakan memori bersama)! <translation>Kesalahan: Tidak bisa mendapatkan gambar (tidak menggunakan memori bersama)!
Biasanya ini berarti area perekaman tidak sepenuhnya berada di dalam layar. Atau apakah Anda mengubah resolusi layar?</translation> Biasanya ini berarti area perekaman tidak sepenuhnya berada di dalam layar. Atau apakah Anda mengubah resolusi layar?</translation>
</message> </message>
<message> <message>
<location filename="../AV/Output/AudioEncoder.cpp" line="100"/> <location filename="../AV/Output/AudioEncoder.cpp" line="100"/>
<source>Error: Channel count is zero.</source> <source>Error: Channel count is zero.</source>
<translation>Kesalahan: Jumlah salurannya nol.</translation> <translation>Kesalahan: Jumlah salurannya nol.</translation>
</message> </message>
skipping to change at line 1163 skipping to change at line 1216
<location filename="../Benchmark.cpp" line="260"/> <location filename="../Benchmark.cpp" line="260"/>
<source>Starting converter benchmark ...</source> <source>Starting converter benchmark ...</source>
<translation>Memulai benchmark konverter ...</translation> <translation>Memulai benchmark konverter ...</translation>
</message> </message>
<message> <message>
<location filename="../common/CPUFeatures.cpp" line="45"/> <location filename="../common/CPUFeatures.cpp" line="45"/>
<source>CPU features</source> <source>CPU features</source>
<translation>Fitur CPU</translation> <translation>Fitur CPU</translation>
</message> </message>
<message> <message>
<location filename="../GUI/DialogGLInject.cpp" line="161"/> <location filename="../GUI/DialogGLInject.cpp" line="160"/>
<source>The application could not be launched.</source> <source>The application could not be launched.</source>
<translation>Aplikasi ini tidak dapat diluncurkan.</translation> <translation>Aplikasi ini tidak dapat diluncurkan.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/HotkeyListener.cpp" line="164"/> <location filename="../GUI/HotkeyListener.cpp" line="161"/>
<source>Warning: XInput2 is not supported by X server, hotkeys may not w ork in some applications.</source> <source>Warning: XInput2 is not supported by X server, hotkeys may not w ork in some applications.</source>
<comment>Don&apos;t translate &apos;XInput2&apos;</comment> <comment>Don&apos;t translate &apos;XInput2&apos;</comment>
<translation>Peringatan: XInput2 tidak didukung oleh server X, pintasan papantik mungkin tidak berfungsi pada beberapa aplikasi.</translation> <translation>Peringatan: XInput2 tidak didukung oleh server X, pintasan papantik mungkin tidak berfungsi pada beberapa aplikasi.</translation>
</message> </message>
<message> <message>
<location filename="../Main.cpp" line="124"/> <location filename="../common/CommandLineOptions.cpp" line="78"/>
<source>Error: Command-line option &apos;%1&apos; requires a value!</sou
rce>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../common/CommandLineOptions.cpp" line="86"/>
<source>Error: Command-line option &apos;%1&apos; does not take a value! </source> <source>Error: Command-line option &apos;%1&apos; does not take a value! </source>
<translation>Kesalahan: Opsi baris perintah &apos;%1&apos; tidak mengamb il nilai!</translation> <translation>Kesalahan: Opsi baris perintah &apos;%1&apos; tidak mengamb il nilai!</translation>
</message> </message>
<message> <message>
<location filename="../Main.cpp" line="158"/> <location filename="../common/CommandLineOptions.cpp" line="179"/>
<source>Error: Unknown command-line option &apos;%1&apos;!</source> <source>Error: Unknown command-line option &apos;%1&apos;!</source>
<translation>Kesalahan: Opsi baris perintah &apos;%1&apos; tidak dikenal !</translation> <translation>Kesalahan: Opsi baris perintah &apos;%1&apos; tidak dikenal !</translation>
</message> </message>
<message> <message>
<location filename="../Main.cpp" line="168"/> <location filename="../common/CommandLineOptions.cpp" line="187"/>
<source>Error: Unknown command-line argument &apos;%1&apos;!</source> <source>Error: Unknown command-line argument &apos;%1&apos;!</source>
<translation>Kesalahan: Argumen baris perintah &apos;%1&apos; tidak dike nal!</translation> <translation>Kesalahan: Argumen baris perintah &apos;%1&apos; tidak dike nal!</translation>
</message> </message>
<message> <message>
<location filename="../Main.cpp" line="208"/> <location filename="../Main.cpp" line="96"/>
<source>SSR started</source> <source>SSR started</source>
<translation>SSR telah dijalankan</translation> <translation>SSR telah dijalankan</translation>
</message> </message>
<message> <message>
<location filename="../Main.cpp" line="239"/> <location filename="../Main.cpp" line="127"/>
<source>SSR stopped</source> <source>SSR stopped</source>
<translation>SSR telah dihentikan</translation> <translation>SSR telah dihentikan</translation>
</message> </message>
<message> <message>
<location filename="../Main.cpp" line="256"/> <location filename="../common/CommandLineOptions.cpp" line="228"/>
<source>Error: Can&apos;t create .ssr directory!</source> <source>Error: Can&apos;t create .ssr directory!</source>
<translation>Kesalahan: Tidak dapat membuat direktori .ssr!</translation > <translation>Kesalahan: Tidak dapat membuat direktori .ssr!</translation >
</message> </message>
</context> </context>
<context> <context>
<name>MainWindow</name> <name>MainWindow</name>
<message> <message>
<location filename="../GUI/MainWindow.cpp" line="75"/> <location filename="../GUI/MainWindow.cpp" line="78"/>
<source>You are using a non-X11 window system (e.g. Wayland) which is cu
rrently not supported by SimpleScreenRecorder. Several features will most likely
not work properly. In order to solve this, you should log out, choose a X11/Xor
g session at the login screen, and then log back in.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/MainWindow.cpp" line="90"/>
<source>SimpleScreenRecorder has detected that you are using the proprie tary NVIDIA driver with flipping enabled. This is known to cause glitches during recording. It is recommended to disable flipping. Do you want me to do this for you? <source>SimpleScreenRecorder has detected that you are using the proprie tary NVIDIA driver with flipping enabled. This is known to cause glitches during recording. It is recommended to disable flipping. Do you want me to do this for you?
You can also change this option manually in the NVIDIA control panel.</source> You can also change this option manually in the NVIDIA control panel.</source>
<comment>Don&apos;t translate &apos;flipping&apos; unless NVIDIA does th e same</comment> <comment>Don&apos;t translate &apos;flipping&apos; unless NVIDIA does th e same</comment>
<translation>SimpleScreenRecorder telah mendeteksi bahwa Anda menggunaka n driver NVIDIA proprietary dengan flipping diaktifkan. Hal ini diketahui menyeb abkan gangguan pada saat perekaman. Dianjurkan untuk menonaktifkan flipping. Apa kah Anda ingin menonaktifkannya? <translation>SimpleScreenRecorder telah mendeteksi bahwa Anda menggunaka n driver NVIDIA proprietary dengan flipping diaktifkan. Hal ini diketahui menyeb abkan gangguan pada saat perekaman. Dianjurkan untuk menonaktifkan flipping. Apa kah Anda ingin menonaktifkannya?
Anda juga dapat mengubah opsi ini secara manual di panel kontrol NVIDIA.</transl ation> Anda juga dapat mengubah opsi ini secara manual di panel kontrol NVIDIA.</transl ation>
</message> </message>
<message> <message>
<location filename="../GUI/MainWindow.cpp" line="93"/> <location filename="../GUI/MainWindow.cpp" line="108"/>
<source>I couldn&apos;t disable flipping for some reason - sorry! Try di sabling it in the NVIDIA control panel.</source> <source>I couldn&apos;t disable flipping for some reason - sorry! Try di sabling it in the NVIDIA control panel.</source>
<comment>Don&apos;t translate &apos;flipping&apos; unless NVIDIA does th e same</comment> <comment>Don&apos;t translate &apos;flipping&apos; unless NVIDIA does th e same</comment>
<translation>Flipping tidak dapat dinonaktifkan untuk beberapa alasan - maaf! Coba nonaktifkan di panel kontrol NVIDIA.</translation> <translation>Flipping tidak dapat dinonaktifkan untuk beberapa alasan - maaf! Coba nonaktifkan di panel kontrol NVIDIA.</translation>
</message> </message>
</context> </context>
<context> <context>
<name>PageDone</name> <name>PageDone</name>
<message> <message>
<location filename="../GUI/PageDone.cpp" line="30"/> <location filename="../GUI/PageDone.cpp" line="30"/>
<source>The recording has been saved. You can edit the video now, or re- encode it with better settings to make the file smaller (the default settings ar e optimized for quality and speed, not file size).</source> <source>The recording has been saved. You can edit the video now, or re- encode it with better settings to make the file smaller (the default settings ar e optimized for quality and speed, not file size).</source>
skipping to change at line 1239 skipping to change at line 1302
</message> </message>
<message> <message>
<location filename="../GUI/PageDone.cpp" line="33"/> <location filename="../GUI/PageDone.cpp" line="33"/>
<source>Back to the start screen</source> <source>Back to the start screen</source>
<translation>Kembali ke layar mulai</translation> <translation>Kembali ke layar mulai</translation>
</message> </message>
</context> </context>
<context> <context>
<name>PageInput</name> <name>PageInput</name>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="240"/> <location filename="../GUI/PageInput.cpp" line="243"/>
<source>Video input</source> <source>Video input</source>
<translation>Input video</translation> <translation>Input video</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="243"/> <location filename="../GUI/PageInput.cpp" line="246"/>
<source>Record the entire screen</source> <source>Record the entire screen</source>
<translation>Merekam seluruh layar</translation> <translation>Merekam seluruh layar</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="244"/> <location filename="../GUI/PageInput.cpp" line="247"/>
<source>Record a fixed rectangle</source> <source>Record a fixed rectangle</source>
<translation>Merekam persegi panjang tetap</translation> <translation>Merekam persegi panjang tetap</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="245"/> <location filename="../GUI/PageInput.cpp" line="248"/>
<source>Follow the cursor</source> <source>Follow the cursor</source>
<translation>Mengikuti kursor</translation> <translation>Mengikuti kursor</translation>
</message> </message>
<message> <message>
<source>Record OpenGL (experimental)</source> <source>Record OpenGL (experimental)</source>
<translation type="obsolete">Merekam OpenGL (eksperimental)</translation > <translation type="obsolete">Merekam OpenGL (eksperimental)</translation >
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="238"/> <location filename="../GUI/PageInput.cpp" line="241"/>
<source>Input profile</source> <source>Input profile</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="247"/> <location filename="../GUI/PageInput.cpp" line="250"/>
<source>Record OpenGL</source> <source>Record OpenGL</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="256"/> <location filename="../GUI/PageInput.cpp" line="259"/>
<source>Select what monitor should be recorded in a multi-monitor config uration.</source> <source>Select what monitor should be recorded in a multi-monitor config uration.</source>
<translation>Pilih monitor apa yang ingin direkam dalam konfigurasi mult i-monitor.</translation> <translation>Pilih monitor apa yang ingin direkam dalam konfigurasi mult i-monitor.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="257"/> <location filename="../GUI/PageInput.cpp" line="260"/>
<source>Record entire screen with cursor</source> <source>Record entire screen with cursor</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="258"/> <location filename="../GUI/PageInput.cpp" line="261"/>
<source>Record the entire screen on which the cursor is located, rather than following the cursor position.</source> <source>Record the entire screen on which the cursor is located, rather than following the cursor position.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="259"/> <location filename="../GUI/PageInput.cpp" line="262"/>
<source>Select rectangle...</source> <source>Select rectangle...</source>
<translation>Pilih persegi panjang ...</translation> <translation>Pilih persegi panjang ...</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="260"/> <location filename="../GUI/PageInput.cpp" line="263"/>
<source>Use the mouse to select the recorded rectangle.</source> <source>Use the mouse to select the recorded rectangle.</source>
<translation>Gunakan mouse untuk memilih persegi panjang yang direkam.</ translation> <translation>Gunakan mouse untuk memilih persegi panjang yang direkam.</ translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="261"/> <location filename="../GUI/PageInput.cpp" line="264"/>
<source>Select window...</source> <source>Select window...</source>
<translation>Pilih jendela...</translation> <translation>Pilih jendela...</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="262"/> <location filename="../GUI/PageInput.cpp" line="265"/>
<source>Use the mouse to select a window to record. <source>Use the mouse to select a window to record.
Hint: If you click the border of a window, the entire window will be recorded (i ncluding the borders). Otherwise only Hint: If you click the border of a window, the entire window will be recorded (i ncluding the borders). Otherwise only
the client area of the window will be recorded.</source> the client area of the window will be recorded.</source>
<translation>Gunakan mouse untuk memilih jendela yang akan direkam. <translation>Gunakan mouse untuk memilih jendela yang akan direkam.
Petunjuk: Jika Anda mengklik batas jendela, seluruh jendela akan direkam (termas uk batasnya). Jika tidak, hanya area klien jendela yang akan direkam.</translati on> Petunjuk: Jika Anda mengklik batas jendela, seluruh jendela akan direkam (termas uk batasnya). Jika tidak, hanya area klien jendela yang akan direkam.</translati on>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="266"/> <location filename="../GUI/PageInput.cpp" line="269"/>
<source>OpenGL settings...</source> <source>OpenGL settings...</source>
<translation>Pengaturan OpenGL...</translation> <translation>Pengaturan OpenGL...</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="267"/> <location filename="../GUI/PageInput.cpp" line="270"/>
<source>Change the settings for OpenGL recording.</source> <source>Change the settings for OpenGL recording.</source>
<translation>Ubah pengaturan untuk perekaman OpenGL.</translation> <translation>Ubah pengaturan untuk perekaman OpenGL.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="269"/> <location filename="../GUI/PageInput.cpp" line="272"/>
<source>Left:</source> <source>Left:</source>
<translation>Kiri:</translation> <translation>Kiri:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="273"/> <location filename="../GUI/PageInput.cpp" line="276"/>
<source>The x coordinate of the upper-left corner of the recorded rectan gle. <source>The x coordinate of the upper-left corner of the recorded rectan gle.
Hint: You can also change this value with the scroll wheel or the up/down arrows .</source> Hint: You can also change this value with the scroll wheel or the up/down arrows .</source>
<translation>Koordinat x dari sudut kiri atas persegi panjang yang direk am. <translation>Koordinat x dari sudut kiri atas persegi panjang yang direk am.
Petunjuk: Anda juga dapat mengubah nilai ini dengan roda gulir atau panah atas/b awah.</translation> Petunjuk: Anda juga dapat mengubah nilai ini dengan roda gulir atau panah atas/b awah.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="275"/> <location filename="../GUI/PageInput.cpp" line="278"/>
<source>Top:</source> <source>Top:</source>
<translation>Atas:</translation> <translation>Atas:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="279"/> <location filename="../GUI/PageInput.cpp" line="282"/>
<source>The y coordinate of the upper-left corner of the recorded rectan gle. <source>The y coordinate of the upper-left corner of the recorded rectan gle.
Hint: You can also change this value with the scroll wheel or the up/down arrows .</source> Hint: You can also change this value with the scroll wheel or the up/down arrows .</source>
<translation>Koordinat y dari sudut kiri atas persegi panjang yang direk am. <translation>Koordinat y dari sudut kiri atas persegi panjang yang direk am.
Petunjuk: Anda juga dapat mengubah nilai ini dengan roda gulir atau panah atas/b awah.</translation> Petunjuk: Anda juga dapat mengubah nilai ini dengan roda gulir atau panah atas/b awah.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="281"/> <location filename="../GUI/PageInput.cpp" line="284"/>
<source>Width:</source> <source>Width:</source>
<translation>Lebar:</translation> <translation>Lebar:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="285"/> <location filename="../GUI/PageInput.cpp" line="288"/>
<source>The width of the recorded rectangle. <source>The width of the recorded rectangle.
Hint: You can also change this value with the scroll wheel or the up/down arrows .</source> Hint: You can also change this value with the scroll wheel or the up/down arrows .</source>
<translation>Lebar persegi panjang yang direkam. <translation>Lebar persegi panjang yang direkam.
Petunjuk: Anda juga dapat mengubah nilai ini dengan roda gulir atau panah atas/b awah.</translation> Petunjuk: Anda juga dapat mengubah nilai ini dengan roda gulir atau panah atas/b awah.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="287"/> <location filename="../GUI/PageInput.cpp" line="290"/>
<source>Height:</source> <source>Height:</source>
<translation>Tinggi:</translation> <translation>Tinggi:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="291"/> <location filename="../GUI/PageInput.cpp" line="294"/>
<source>The height of the recorded rectangle. <source>The height of the recorded rectangle.
Hint: You can also change this value with the scroll wheel or the up/down arrows .</source> Hint: You can also change this value with the scroll wheel or the up/down arrows .</source>
<translation>Tinggi persegi panjang yang direkam. <translation>Tinggi persegi panjang yang direkam.
Petunjuk: Anda juga dapat mengubah nilai ini dengan roda gulir atau panah atas/b awah.</translation> Petunjuk: Anda juga dapat mengubah nilai ini dengan roda gulir atau panah atas/b awah.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="293"/> <location filename="../GUI/PageInput.cpp" line="296"/>
<source>Frame rate:</source> <source>Frame rate:</source>
<translation>Frame rate:</translation> <translation>Frame rate:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="297"/> <location filename="../GUI/PageInput.cpp" line="300"/>
<source>The number of frames per second in the final video. Higher frame rates use more CPU time.</source> <source>The number of frames per second in the final video. Higher frame rates use more CPU time.</source>
<translation>Jumlah frame per detik di video final. Frame rate yang lebi h tinggi menggunakan lebih banyak waktu CPU.</translation> <translation>Jumlah frame per detik di video final. Frame rate yang lebi h tinggi menggunakan lebih banyak waktu CPU.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="298"/> <location filename="../GUI/PageInput.cpp" line="301"/>
<source>Scale video</source> <source>Scale video</source>
<translation>Skala video</translation> <translation>Skala video</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="299"/> <location filename="../GUI/PageInput.cpp" line="302"/>
<source>Enable or disable scaling. Scaling uses more CPU time, but if th e scaled video is smaller, it could make the encoding faster.</source> <source>Enable or disable scaling. Scaling uses more CPU time, but if th e scaled video is smaller, it could make the encoding faster.</source>
<translation>Mengaktifkan atau menonaktifkan penskalaan. Penskalaan meng gunakan lebih banyak waktu CPU, namun jika video berskala lebih kecil, itu bisa membuat enkoding lebih cepat.</translation> <translation>Mengaktifkan atau menonaktifkan penskalaan. Penskalaan meng gunakan lebih banyak waktu CPU, namun jika video berskala lebih kecil, itu bisa membuat enkoding lebih cepat.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="300"/> <location filename="../GUI/PageInput.cpp" line="303"/>
<source>Scaled width:</source> <source>Scaled width:</source>
<translation>Skala lebar:</translation> <translation>Skala lebar:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="304"/> <location filename="../GUI/PageInput.cpp" line="307"/>
<source>Scaled height:</source> <source>Scaled height:</source>
<translation>Skala tinggi:</translation> <translation>Skala tinggi:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="308"/> <location filename="../GUI/PageInput.cpp" line="311"/>
<source>Record cursor</source> <source>Record cursor</source>
<translation>Rekam kursor</translation> <translation>Rekam kursor</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="390"/> <location filename="../GUI/PageInput.cpp" line="393"/>
<source>Audio input</source> <source>Audio input</source>
<translation>Input audio</translation> <translation>Input audio</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="392"/> <location filename="../GUI/PageInput.cpp" line="395"/>
<source>Record audio</source> <source>Record audio</source>
<translation>Rekam audio</translation> <translation>Rekam audio</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="393"/> <location filename="../GUI/PageInput.cpp" line="396"/>
<source>Backend:</source> <source>Backend:</source>
<translation>Backend:</translation> <translation>Backend:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="405"/> <location filename="../GUI/PageInput.cpp" line="408"/>
<source>The audio backend that will be used for recording. <source>The audio backend that will be used for recording.
The ALSA backend will also work on systems that use PulseAudio, but it is better to use the PulseAudio backend directly.</source> The ALSA backend will also work on systems that use PulseAudio, but it is better to use the PulseAudio backend directly.</source>
<translation>Backend audio yang akan digunakan untuk merekam. <translation>Backend audio yang akan digunakan untuk merekam.
Backend ALSA juga akan bekerja pada sistem yang menggunakan PulseAudio, tapi leb ih baik menggunakan backend PulseAudio secara langsung.</translation> Backend ALSA juga akan bekerja pada sistem yang menggunakan PulseAudio, tapi leb ih baik menggunakan backend PulseAudio secara langsung.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="408"/> <location filename="../GUI/PageInput.cpp" line="411"/>
<source>The audio backend that will be used for recording.</source> <source>The audio backend that will be used for recording.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="411"/> <location filename="../GUI/PageInput.cpp" line="414"/>
<location filename="../GUI/PageInput.cpp" line="420"/> <location filename="../GUI/PageInput.cpp" line="423"/>
<source>Source:</source> <source>Source:</source>
<translation>Sumber:</translation> <translation>Sumber:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="414"/> <location filename="../GUI/PageInput.cpp" line="417"/>
<source>The ALSA source that will be used for recording. <source>The ALSA source that will be used for recording.
The default is usually fine. The &apos;shared&apos; sources allow multiple progr ams to record at the same time, but they may be less reliable.</source> The default is usually fine. The &apos;shared&apos; sources allow multiple progr ams to record at the same time, but they may be less reliable.</source>
<translation>Sumber ALSA yang akan digunakan untuk merekam. <translation>Sumber ALSA yang akan digunakan untuk merekam.
Nilai nya biasanya baik. Sumber &apos;bersama&apos; memungkinkan beberapa progra m untuk direkam pada saat bersamaan, namun mungkin kurang dapat diandalkan.</tra nslation> Nilai nya biasanya baik. Sumber &apos;bersama&apos; memungkinkan beberapa progra m untuk direkam pada saat bersamaan, namun mungkin kurang dapat diandalkan.</tra nslation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="416"/> <location filename="../GUI/PageInput.cpp" line="419"/>
<location filename="../GUI/PageInput.cpp" line="425"/> <location filename="../GUI/PageInput.cpp" line="428"/>
<source>Refresh</source> <source>Refresh</source>
<translation>Segarkan</translation> <translation>Segarkan</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="417"/> <location filename="../GUI/PageInput.cpp" line="420"/>
<source>Refreshes the list of ALSA sources.</source> <source>Refreshes the list of ALSA sources.</source>
<translation>Menyegarkan daftar sumber ALSA.</translation> <translation>Menyegarkan daftar sumber ALSA.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="423"/> <location filename="../GUI/PageInput.cpp" line="426"/>
<source>The PulseAudio source that will be used for recording. <source>The PulseAudio source that will be used for recording.
A &apos;monitor&apos; is a source that records the audio played by other applica tions.</source> A &apos;monitor&apos; is a source that records the audio played by other applica tions.</source>
<comment>Don&apos;t translate &apos;monitor&apos; unless PulseAudio does this as well</comment> <comment>Don&apos;t translate &apos;monitor&apos; unless PulseAudio does this as well</comment>
<translation>Sumber PulseAudio yang akan digunakan untuk merekam. <translation>Sumber PulseAudio yang akan digunakan untuk merekam.
&apos;Monitor&apos; adalah sumber yang merekam audio yang dimainkan oleh aplikas i lain.</translation> &apos;Monitor&apos; adalah sumber yang merekam audio yang dimainkan oleh aplikas i lain.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="426"/> <location filename="../GUI/PageInput.cpp" line="429"/>
<source>Refreshes the list of PulseAudio sources.</source> <source>Refreshes the list of PulseAudio sources.</source>
<translation>Menyegarkan daftar sumber PulseAudio.</translation> <translation>Menyegarkan daftar sumber PulseAudio.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="429"/> <location filename="../GUI/PageInput.cpp" line="432"/>
<source>Record system microphone</source> <source>Record system microphone</source>
<translation>Rekam mikrofon sistem</translation> <translation>Rekam mikrofon sistem</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="430"/> <location filename="../GUI/PageInput.cpp" line="433"/>
<source>If checked, the ports will be automatically connected to the sys tem capture ports.</source> <source>If checked, the ports will be automatically connected to the sys tem capture ports.</source>
<translation>Jika dicentang, port akan otomatis terhubung ke port captur e sistem.</translation> <translation>Jika dicentang, port akan otomatis terhubung ke port captur e sistem.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="431"/> <location filename="../GUI/PageInput.cpp" line="434"/>
<source>Record system speakers</source> <source>Record system speakers</source>
<translation>Rekam sistem speaker</translation> <translation>Rekam sistem speaker</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="432"/> <location filename="../GUI/PageInput.cpp" line="435"/>
<source>If checked, the ports will be automatically connected to anythin g that connects to the system playback ports.</source> <source>If checked, the ports will be automatically connected to anythin g that connects to the system playback ports.</source>
<translation>Jika dicentang, port akan terhubung secara otomatis ke apap un yang terhubung ke port playback sistem.</translation> <translation>Jika dicentang, port akan terhubung secara otomatis ke apap un yang terhubung ke port playback sistem.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="479"/> <location filename="../GUI/PageInput.cpp" line="482"/>
<source>Back</source> <source>Back</source>
<translation>Kembali</translation> <translation>Kembali</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="480"/> <location filename="../GUI/PageInput.cpp" line="483"/>
<source>Continue</source> <source>Continue</source>
<translation>Lanjut</translation> <translation>Lanjut</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="905"/> <location filename="../GUI/PageInput.cpp" line="916"/>
<source>All screens: %1x%2</source> <source>All screens: %1x%2</source>
<comment>This appears in the screen selection combobox</comment> <comment>This appears in the screen selection combobox</comment>
<translation>Semua layar: %1x%2</translation> <translation>Semua layar: %1x%2</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="909"/> <location filename="../GUI/PageInput.cpp" line="920"/>
<source>Screen %1: %2x%3 at %4,%5</source> <source>Screen %1: %2x%3 at %4,%5</source>
<comment>This appears in the screen selection combobox</comment> <comment>This appears in the screen selection combobox</comment>
<translation>Layar %1: %2x%3 di %4,%5</translation> <translation>Layar %1: %2x%3 di %4,%5</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageInput.cpp" line="1121"/> <location filename="../GUI/PageInput.cpp" line="1132"/>
<source>Screen %1</source> <source>Screen %1</source>
<comment>This appears in the screen labels</comment> <comment>This appears in the screen labels</comment>
<translation>Layar %1</translation> <translation>Layar %1</translation>
</message> </message>
</context> </context>
<context> <context>
<name>PageOutput</name> <name>PageOutput</name>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="83"/> <location filename="../GUI/PageOutput.cpp" line="82"/>
<location filename="../GUI/PageOutput.cpp" line="86"/> <location filename="../GUI/PageOutput.cpp" line="85"/>
<location filename="../GUI/PageOutput.cpp" line="89"/> <location filename="../GUI/PageOutput.cpp" line="88"/>
<location filename="../GUI/PageOutput.cpp" line="92"/> <location filename="../GUI/PageOutput.cpp" line="91"/>
<location filename="../GUI/PageOutput.cpp" line="134"/> <location filename="../GUI/PageOutput.cpp" line="133"/>
<source>%1 files</source> <source>%1 files</source>
<comment>This appears in the file dialog, e.g. &apos;MP4 files&apos;</co mment> <comment>This appears in the file dialog, e.g. &apos;MP4 files&apos;</co mment>
<translation>Berkas %1</translation> <translation>Berkas %1</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="95"/> <location filename="../GUI/PageOutput.cpp" line="94"/>
<location filename="../GUI/PageOutput.cpp" line="101"/> <location filename="../GUI/PageOutput.cpp" line="100"/>
<location filename="../GUI/PageOutput.cpp" line="108"/> <location filename="../GUI/PageOutput.cpp" line="107"/>
<source>Other...</source> <source>Other...</source>
<translation>Lainnya...</translation> <translation>Lainnya...</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="107"/> <location filename="../GUI/PageOutput.cpp" line="106"/>
<source>Uncompressed</source> <source>Uncompressed</source>
<translation>Tidak terkompresi</translation> <translation>Tidak terkompresi</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="174"/> <location filename="../GUI/PageOutput.cpp" line="173"/>
<source>Error: Could not find any suitable container in libavformat!</so urce> <source>Error: Could not find any suitable container in libavformat!</so urce>
<translation>Kesalahan: Tidak dapat menemukan container yang sesuai di l ibavformat!</translation> <translation>Kesalahan: Tidak dapat menemukan container yang sesuai di l ibavformat!</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="178"/> <location filename="../GUI/PageOutput.cpp" line="177"/>
<source>Error: Could not find any suitable video codec in libavcodec!</s ource> <source>Error: Could not find any suitable video codec in libavcodec!</s ource>
<translation>Kesalahan: Tidak dapat menemukan codec video yang sesuai di libavcodec!</translation> <translation>Kesalahan: Tidak dapat menemukan codec video yang sesuai di libavcodec!</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="182"/> <location filename="../GUI/PageOutput.cpp" line="181"/>
<source>Error: Could not find any suitable audio codec in libavcodec!</s ource> <source>Error: Could not find any suitable audio codec in libavcodec!</s ource>
<translation>Kesalahan: Tidak dapat menemukan codec audio yang sesuai di libavcodec!</translation> <translation>Kesalahan: Tidak dapat menemukan codec audio yang sesuai di libavcodec!</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="190"/> <location filename="../GUI/PageOutput.cpp" line="189"/>
<source>Output profile</source> <source>Output profile</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="192"/> <location filename="../GUI/PageOutput.cpp" line="191"/>
<source>File</source> <source>File</source>
<translation>Berkas</translation> <translation>Berkas</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="194"/> <location filename="../GUI/PageOutput.cpp" line="193"/>
<source>Save as:</source> <source>Save as:</source>
<translation>Simpan sebagai:</translation> <translation>Simpan sebagai:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="196"/> <location filename="../GUI/PageOutput.cpp" line="195"/>
<source>The recording will be saved to this location.</source> <source>The recording will be saved to this location.</source>
<translation>Rekaman akan disimpan ke lokasi ini.</translation> <translation>Rekaman akan disimpan ke lokasi ini.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="197"/> <location filename="../GUI/PageOutput.cpp" line="196"/>
<source>Browse...</source> <source>Browse...</source>
<translation>Jelajah...</translation> <translation>Jelajah...</translation>
</message> </message>
<message> <message>
<source>Create separate timestamped file for each segment</source> <source>Create separate timestamped file for each segment</source>
<translation type="obsolete">Buat berkas dengan berstempel waktu terpisa h untuk setiap segmen</translation> <translation type="obsolete">Buat berkas dengan berstempel waktu terpisa h untuk setiap segmen</translation>
</message> </message>
<message> <message>
<source>If checked, a separate timestamped video file will be created ev ery time you pause and resume the recording. <source>If checked, a separate timestamped video file will be created ev ery time you pause and resume the recording.
If the original file name is &apos;test.mkv&apos;, the segments will be saved as &apos;test-YYYY-MM-DD_HH.MM.SS.mkv&apos;.</source> If the original file name is &apos;test.mkv&apos;, the segments will be saved as &apos;test-YYYY-MM-DD_HH.MM.SS.mkv&apos;.</source>
<translation type="obsolete">Jika dicentang, berkas video dengan berstem pel waktu terpisah akan dibuat setiap kali Anda menjeda dan melanjutkan rekaman. <translation type="obsolete">Jika dicentang, berkas video dengan berstem pel waktu terpisah akan dibuat setiap kali Anda menjeda dan melanjutkan rekaman.
Jika nama berkas aslinya adalah &apos;test.mkv&apos;, segmen akan disimpan sebag ai &apos;test-YYYY-MM-DD_HH.MM.SS.mkv&apos;.</translation> Jika nama berkas aslinya adalah &apos;test.mkv&apos;, segmen akan disimpan sebag ai &apos;test-YYYY-MM-DD_HH.MM.SS.mkv&apos;.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="204"/> <location filename="../GUI/PageOutput.cpp" line="203"/>
<source>Container:</source> <source>Container:</source>
<translation>Container:</translation> <translation>Container:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="209"/> <location filename="../GUI/PageOutput.cpp" line="208"/>
<source>(not installed)</source> <source>(not installed)</source>
<translation>(tidak terpasang)</translation> <translation>(tidak terpasang)</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="212"/> <location filename="../GUI/PageOutput.cpp" line="211"/>
<source>The container (file format) that will be used to save the record ing. <source>The container (file format) that will be used to save the record ing.
Note that not all codecs are supported by all containers, and that not all media players can read all file formats. Note that not all codecs are supported by all containers, and that not all media players can read all file formats.
- Matroska (MKV) supports all the codecs, but is less well-known. - Matroska (MKV) supports all the codecs, but is less well-known.
- MP4 is the most well-known format and will play on almost any modern media pla yer, but supports only H.264 video - MP4 is the most well-known format and will play on almost any modern media pla yer, but supports only H.264 video
(and many media players only support AAC audio). (and many media players only support AAC audio).
- WebM is intended for embedding video into websites (with the HTML5 &lt;video&g t; tag). The format was created by Google. - WebM is intended for embedding video into websites (with the HTML5 &lt;video&g t; tag). The format was created by Google.
WebM is supported by default in Firefox, Chrome and Opera, and plugins are av ailable for Internet Explorer and Safari. WebM is supported by default in Firefox, Chrome and Opera, and plugins are av ailable for Internet Explorer and Safari.
It supports only VP8 and Vorbis. It supports only VP8 and Vorbis.
- OGG supports only Theora and Vorbis.</source> - OGG supports only Theora and Vorbis.</source>
<translation>Container (format berkas) yang akan digunakan untuk menyimp an rekaman. <translation>Container (format berkas) yang akan digunakan untuk menyimp an rekaman.
Perhatikan bahwa tidak semua codec didukung oleh semua container, dan tidak semu a pemutar media dapat membaca semua format berkas. Perhatikan bahwa tidak semua codec didukung oleh semua container, dan tidak semu a pemutar media dapat membaca semua format berkas.
- Matroska (MKV) mendukung semua codec, tetapi kurang dikenal. - Matroska (MKV) mendukung semua codec, tetapi kurang dikenal.
- MP4 adalah format yang paling terkenal dan dapat diputar dihampir semua pemuta r media modern, tetapi hanya - MP4 adalah format yang paling terkenal dan dapat diputar dihampir semua pemuta r media modern, tetapi hanya
mendukung video H.264 (dan banyak pemutar media hanya mendukung audio AAC). mendukung video H.264 (dan banyak pemutar media hanya mendukung audio AAC).
- WebM ditujukan untuk menyematkan video ke situs web (dengan tag HTML5 &lt;vide o&gt;). Format ini dibuat oleh Google. - WebM ditujukan untuk menyematkan video ke situs web (dengan tag HTML5 &lt;vide o&gt;). Format ini dibuat oleh Google.
WebM didukung secara bawaan di Firefox, Chrome dan Opera, serta tersedia peng aya untuk Internet Explorer dan Safari. WebM didukung secara bawaan di Firefox, Chrome dan Opera, serta tersedia peng aya untuk Internet Explorer dan Safari.
WebM hanya mendukung VP8 dan Vorbis. WebM hanya mendukung VP8 dan Vorbis.
- OGG hanya mendukung Theora dan Vorbis.</translation> - OGG hanya mendukung Theora dan Vorbis.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="221"/> <location filename="../GUI/PageOutput.cpp" line="220"/>
<source>Container name:</source> <source>Container name:</source>
<translation>Nama container:</translation> <translation>Nama container:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="227"/> <location filename="../GUI/PageOutput.cpp" line="226"/>
<source>For advanced users. You can use any libav/ffmpeg format, but man y of them are not useful or may not work.</source> <source>For advanced users. You can use any libav/ffmpeg format, but man y of them are not useful or may not work.</source>
<translation>Untuk pengguna tingkat lanjut. Anda bisa menggunakan semua format libav/ffmpeg, tapi banyak di antaranya tidak berguna atau mungkin tidak b erfungsi.</translation> <translation>Untuk pengguna tingkat lanjut. Anda bisa menggunakan semua format libav/ffmpeg, tapi banyak di antaranya tidak berguna atau mungkin tidak b erfungsi.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="248"/> <location filename="../GUI/PageOutput.cpp" line="247"/>
<source>Video</source> <source>Video</source>
<translation>Video</translation> <translation>Video</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="250"/> <location filename="../GUI/PageOutput.cpp" line="249"/>
<location filename="../GUI/PageOutput.cpp" line="330"/> <location filename="../GUI/PageOutput.cpp" line="329"/>
<source>Codec:</source> <source>Codec:</source>
<translation>Codec:</translation> <translation>Codec:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="255"/> <location filename="../GUI/PageOutput.cpp" line="254"/>
<source>The codec that will be used to compress the video stream. <source>The codec that will be used to compress the video stream.
- H.264 (libx264) is by far the best codec - high quality and very fast. - H.264 (libx264) is by far the best codec - high quality and very fast.
- VP8 (libvpx) is quite good but also quite slow. - VP8 (libvpx) is quite good but also quite slow.
- Theora (libtheora) isn&apos;t really recommended because the quality isn&apos; t very good.</source> - Theora (libtheora) isn&apos;t really recommended because the quality isn&apos; t very good.</source>
<translation>Codec yang akan digunakan untuk mengkompres aliran video. <translation>Codec yang akan digunakan untuk mengkompres aliran video.
- H.264 (libx264) adalah codec terbaik - berkualitas tinggi dan sangat cepat. - H.264 (libx264) adalah codec terbaik - berkualitas tinggi dan sangat cepat.
- VP8 (libvpx) cukup bagus tapi juga cukup lambat. - VP8 (libvpx) cukup bagus tapi juga cukup lambat.
- Theora (libtheora) tidak dianjurkan karena kualitasnya tidak terlalu bagus.</t ranslation> - Theora (libtheora) tidak dianjurkan karena kualitasnya tidak terlalu bagus.</t ranslation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="259"/> <location filename="../GUI/PageOutput.cpp" line="258"/>
<location filename="../GUI/PageOutput.cpp" line="343"/> <location filename="../GUI/PageOutput.cpp" line="342"/>
<source>Codec name:</source> <source>Codec name:</source>
<translation>Nama codec:</translation> <translation>Nama codec:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="265"/> <location filename="../GUI/PageOutput.cpp" line="264"/>
<source>For advanced users. You can use any libav/ffmpeg video codec, bu t many of them are not useful or may not work.</source> <source>For advanced users. You can use any libav/ffmpeg video codec, bu t many of them are not useful or may not work.</source>
<translation>Untuk pengguna tingkat lanjut. Anda bisa menggunakan semua codec video libav/ffmpeg, tapi banyak di antaranya tidak berguna atau mungkin ti dak berfungsi.</translation> <translation>Untuk pengguna tingkat lanjut. Anda bisa menggunakan semua codec video libav/ffmpeg, tapi banyak di antaranya tidak berguna atau mungkin ti dak berfungsi.</translation>
</message> </message>
<message> <message>
<source>Bit rate (in kbps):</source> <source>Bit rate (in kbps):</source>
<translation type="obsolete">Bit rate (dalam kbps):</translation> <translation type="obsolete">Bit rate (dalam kbps):</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="198"/> <location filename="../GUI/PageOutput.cpp" line="197"/>
<source>Separate file per segment</source> <source>Separate file per segment</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="199"/> <location filename="../GUI/PageOutput.cpp" line="198"/>
<source>If checked, a separate video file will be created every time you pause and resume the recording.If unchecked, all recorded segments will be comb ined into a single video file.</source> <source>If checked, a separate video file will be created every time you pause and resume the recording.If unchecked, all recorded segments will be comb ined into a single video file.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="201"/> <location filename="../GUI/PageOutput.cpp" line="200"/>
<source>Add timestamp</source> <source>Add timestamp</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="202"/> <location filename="../GUI/PageOutput.cpp" line="201"/>
<source>If checked, the current date and time will be appended to the fi le name automatically. <source>If checked, the current date and time will be appended to the fi le name automatically.
If the original file name is &apos;test.mkv&apos;, the video will be saved as &a pos;test-YYYY-MM-DD_HH.MM.SS.mkv&apos;.</source> If the original file name is &apos;test.mkv&apos;, the video will be saved as &a pos;test-YYYY-MM-DD_HH.MM.SS.mkv&apos;.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="266"/> <location filename="../GUI/PageOutput.cpp" line="265"/>
<location filename="../GUI/PageOutput.cpp" line="350"/> <location filename="../GUI/PageOutput.cpp" line="349"/>
<source>Bit rate (in kbit/s):</source> <source>Bit rate (in kbit/s):</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="268"/> <location filename="../GUI/PageOutput.cpp" line="267"/>
<source>The video bit rate (in kilobit per second). A higher value means a higher quality. <source>The video bit rate (in kilobit per second). A higher value means a higher quality.
If you have no idea where to start, try 5000 and change it if needed.</source> If you have no idea where to start, try 5000 and change it if needed.</source>
<translation>Bit rate video (dalam kilobit per detik). Nilai yang lebih tinggi berarti kualitas yang lebih tinggi. <translation>Bit rate video (dalam kilobit per detik). Nilai yang lebih tinggi berarti kualitas yang lebih tinggi.
Jika Anda tidak tahu harus mulai dari mana, cobalah 5000 dan ubah nilainya jika perlu.</translation> Jika Anda tidak tahu harus mulai dari mana, cobalah 5000 dan ubah nilainya jika perlu.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="270"/> <location filename="../GUI/PageOutput.cpp" line="269"/>
<source>Constant rate factor:</source> <source>Constant rate factor:</source>
<comment>libx264 setting: don&apos;t translate this unless you can come up with something sensible</comment> <comment>libx264 setting: don&apos;t translate this unless you can come up with something sensible</comment>
<translation>Constant rate factor:</translation> <translation>Constant rate factor:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="275"/> <location filename="../GUI/PageOutput.cpp" line="274"/>
<source>This setting changes the video quality. A lower value means a hi gher quality. <source>This setting changes the video quality. A lower value means a hi gher quality.
The allowed range is 0-51 (0 means lossless, the default is 23).</source> The allowed range is 0-51 (0 means lossless, the default is 23).</source>
<translation>Pengaturan ini untuk mengubah kualitas video. Nilai yang le bih rendah berarti kualitas yang lebih tinggi. <translation>Pengaturan ini untuk mengubah kualitas video. Nilai yang le bih rendah berarti kualitas yang lebih tinggi.
Rentang yang diizinkan adalah 0-51 (0 berarti lossless, defaultnya 23).</transla tion> Rentang yang diizinkan adalah 0-51 (0 berarti lossless, defaultnya 23).</transla tion>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="281"/> <location filename="../GUI/PageOutput.cpp" line="280"/>
<source>Preset:</source> <source>Preset:</source>
<comment>libx264 setting: don&apos;t translate this unless you can come up with something sensible</comment> <comment>libx264 setting: don&apos;t translate this unless you can come up with something sensible</comment>
<translation>Preset:</translation> <translation>Preset:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="286"/> <location filename="../GUI/PageOutput.cpp" line="285"/>
<source>The encoding speed. A higher speed uses less CPU (making higher recording frame rates possible), <source>The encoding speed. A higher speed uses less CPU (making higher recording frame rates possible),
but results in larger files. The quality shouldn&apos;t be affected too much.</s ource> but results in larger files. The quality shouldn&apos;t be affected too much.</s ource>
<translation>Kecepatan enkoding. Kecepatan yang lebih tinggi menggunakan lebih sedikit CPU (membuat frame rate perekaman lebih tinggi), <translation>Kecepatan enkoding. Kecepatan yang lebih tinggi menggunakan lebih sedikit CPU (membuat frame rate perekaman lebih tinggi),
namun menghasilkan berkas yang lebih besar. Kualitasnya tidak terlalu terpengaru h.</translation> namun menghasilkan berkas yang lebih besar. Kualitasnya tidak terlalu terpengaru h.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="288"/> <location filename="../GUI/PageOutput.cpp" line="287"/>
<source>CPU used:</source> <source>CPU used:</source>
<comment>libvpx setting: don&apos;t translate this unless you can come u p with something sensible</comment> <comment>libvpx setting: don&apos;t translate this unless you can come u p with something sensible</comment>
<translation>CPU terpakai:</translation> <translation>CPU terpakai:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="290"/> <location filename="../GUI/PageOutput.cpp" line="289"/>
<source>fastest</source> <source>fastest</source>
<translation>tercepat</translation> <translation>tercepat</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="295"/> <location filename="../GUI/PageOutput.cpp" line="294"/>
<source>slowest</source> <source>slowest</source>
<translation>terlambat</translation> <translation>terlambat</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="296"/> <location filename="../GUI/PageOutput.cpp" line="295"/>
<source>The encoding speed. A higher value uses *less* CPU time. (I didn &apos;t choose the name, this is the name <source>The encoding speed. A higher value uses *less* CPU time. (I didn &apos;t choose the name, this is the name
used by the VP8 encoder). Higher values result in lower quality video, unless yo u increase the bit rate too.</source> used by the VP8 encoder). Higher values result in lower quality video, unless yo u increase the bit rate too.</source>
<translation>Kecepatan enkoding. Nilai yang lebih tinggi menggunakan *le bih sedikit* waktu CPU. (Saya tidak memilih <translation>Kecepatan enkoding. Nilai yang lebih tinggi menggunakan *le bih sedikit* waktu CPU. (Saya tidak memilih
namanya, ini adalah nama yang digunakan oleh encoder VP8). Nilai yang lebih ting gi menghasilkan namanya, ini adalah nama yang digunakan oleh encoder VP8). Nilai yang lebih ting gi menghasilkan
kualitas video yang lebih rendah, kecuali jika Anda menaikkan bit rate-nya juga. </translation> kualitas video yang lebih rendah, kecuali jika Anda menaikkan bit rate-nya juga. </translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="298"/> <location filename="../GUI/PageOutput.cpp" line="297"/>
<location filename="../GUI/PageOutput.cpp" line="353"/> <location filename="../GUI/PageOutput.cpp" line="352"/>
<source>Custom options:</source> <source>Custom options:</source>
<translation>Opsi kustom:</translation> <translation>Opsi kustom:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="300"/> <location filename="../GUI/PageOutput.cpp" line="299"/>
<location filename="../GUI/PageOutput.cpp" line="355"/> <location filename="../GUI/PageOutput.cpp" line="354"/>
<source>Custom codec options separated by commas (e.g. option1=value1,op tion2=value2,option3=value3)</source> <source>Custom codec options separated by commas (e.g. option1=value1,op tion2=value2,option3=value3)</source>
<translation>Opsi codec kustom dipisahkan dengan tanda koma (misal opsi1 =nilai1,opsi2=nilai2,opsi3=nilai3)</translation> <translation>Opsi codec kustom dipisahkan dengan tanda koma (misal opsi1 =nilai1,opsi2=nilai2,opsi3=nilai3)</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="301"/> <location filename="../GUI/PageOutput.cpp" line="300"/>
<source>Allow frame skipping</source> <source>Allow frame skipping</source>
<translation>Izinkan melewatkan frame</translation> <translation>Izinkan melewatkan frame</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="302"/> <location filename="../GUI/PageOutput.cpp" line="301"/>
<source>If checked, the video encoder will be allowed to skip frames if the input frame rate is <source>If checked, the video encoder will be allowed to skip frames if the input frame rate is
lower than the output frame rate. If not checked, input frames will be duplicate d to fill the holes. lower than the output frame rate. If not checked, input frames will be duplicate d to fill the holes.
This increases the file size and CPU usage, but reduces the latency for live str eams in some cases. This increases the file size and CPU usage, but reduces the latency for live str eams in some cases.
It shouldn&apos;t affect the appearance of the video.</source> It shouldn&apos;t affect the appearance of the video.</source>
<translation>Jika dicentang, encoder video akan diizinkan untuk melewatk an frame jika frame rate input <translation>Jika dicentang, encoder video akan diizinkan untuk melewatk an frame jika frame rate input
lebih rendah dibanding frame rate output. Jika tidak dicentang, frame input akan diduplikasi untuk mengisi lubang tersebut. lebih rendah dibanding frame rate output. Jika tidak dicentang, frame input akan diduplikasi untuk mengisi lubang tersebut.
Hal ini meningkatkan ukuran berkas dan penggunaan CPU, namun mengurangi latency untuk live stream dalam beberapa kasus. Hal ini meningkatkan ukuran berkas dan penggunaan CPU, namun mengurangi latency untuk live stream dalam beberapa kasus.
Ini tidak berpengaruh pada tampilan video.</translation> Ini tidak berpengaruh pada tampilan video.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="328"/> <location filename="../GUI/PageOutput.cpp" line="327"/>
<source>Audio</source> <source>Audio</source>
<translation>Audio</translation> <translation>Audio</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="335"/> <location filename="../GUI/PageOutput.cpp" line="334"/>
<source>The codec that will be used to compress the audio stream. You sh ouldn&apos;t worry too much about <source>The codec that will be used to compress the audio stream. You sh ouldn&apos;t worry too much about
this, because the size of the audio data is usually negligible compared to the s ize of the video data. this, because the size of the audio data is usually negligible compared to the s ize of the video data.
And if you&apos;re only recording your own voice (i.e. no music), the quality wo n&apos;t matter that much anyway. And if you&apos;re only recording your own voice (i.e. no music), the quality wo n&apos;t matter that much anyway.
- Vorbis (libvorbis) is great, this is the recommended codec. - Vorbis (libvorbis) is great, this is the recommended codec.
- MP3 (libmp3lame) is reasonably good. - MP3 (libmp3lame) is reasonably good.
- AAC is a good codec, but the implementations used here (libvo_aacenc or the ex perimental ffmpeg aac encoder) - AAC is a good codec, but the implementations used here (libvo_aacenc or the ex perimental ffmpeg aac encoder)
are pretty bad. Only use it if you have no other choice. are pretty bad. Only use it if you have no other choice.
- Uncompressed will simply store the sound data without compressing it. The file will be quite large, but it&apos;s very fast.</source> - Uncompressed will simply store the sound data without compressing it. The file will be quite large, but it&apos;s very fast.</source>
<translation>Codec yang akan digunakan untuk mengkompres aliran audio. S ebaiknya Anda tidak perlu terlalu khawatir <translation>Codec yang akan digunakan untuk mengkompres aliran audio. S ebaiknya Anda tidak perlu terlalu khawatir
tentang hal ini, karena ukuran data audio biasanya dapat diabaikan jika dibandin gkan dengan ukuran data video. tentang hal ini, karena ukuran data audio biasanya dapat diabaikan jika dibandin gkan dengan ukuran data video.
Dan jika Anda hanya merekam suara Anda sendiri (tanpa musik), perbedaan kualitas nya tidak terlalu besar. Dan jika Anda hanya merekam suara Anda sendiri (tanpa musik), perbedaan kualitas nya tidak terlalu besar.
- Vorbis (libvorbis) hebat, ini adalah codec yang disarankan. - Vorbis (libvorbis) hebat, ini adalah codec yang disarankan.
- MP3 (libmp3lame) cukup bagus. - MP3 (libmp3lame) cukup bagus.
- ACC adalah codec yang bagus, tetapi implementasi yang digunakan disini (libvo_ aacenc atau encoder eksperimental - ACC adalah codec yang bagus, tetapi implementasi yang digunakan disini (libvo_ aacenc atau encoder eksperimental
aac ffmpeg) sangat buruk. Hanya gunakan ini jika Anda tidak punya pilihan lai n. aac ffmpeg) sangat buruk. Hanya gunakan ini jika Anda tidak punya pilihan lai n.
- Tidak terkompresi akan menyimpan data suara tanpa mengkompresnya. Berkas akan cukup besar, tapi sangat cepat.</translation> - Tidak terkompresi akan menyimpan data suara tanpa mengkompresnya. Berkas akan cukup besar, tapi sangat cepat.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="349"/> <location filename="../GUI/PageOutput.cpp" line="348"/>
<source>For advanced users. You can use any libav/ffmpeg audio codec, bu t many of them are not useful or may not work.</source> <source>For advanced users. You can use any libav/ffmpeg audio codec, bu t many of them are not useful or may not work.</source>
<translation>Untuk pengguna tingkat lanjut. Anda bisa menggunakan semua codec audio libav/ffmpeg, tapi banyak di antaranya tidak berguna atau mungkin ti dak berfungsi.</translation> <translation>Untuk pengguna tingkat lanjut. Anda bisa menggunakan semua codec audio libav/ffmpeg, tapi banyak di antaranya tidak berguna atau mungkin ti dak berfungsi.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="352"/> <location filename="../GUI/PageOutput.cpp" line="351"/>
<source>The audio bit rate (in kilobit per second). A higher value means a higher quality. The typical value is 128.</source> <source>The audio bit rate (in kilobit per second). A higher value means a higher quality. The typical value is 128.</source>
<translation>Bit rate audio (dalam kilobit per detik). Nilai yang lebih tinggi berarti kualitas yang lebih tinggi. Nilai umumnya adalah 128.</translatio n> <translation>Bit rate audio (dalam kilobit per detik). Nilai yang lebih tinggi berarti kualitas yang lebih tinggi. Nilai umumnya adalah 128.</translatio n>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="377"/> <location filename="../GUI/PageOutput.cpp" line="376"/>
<source>Back</source> <source>Back</source>
<translation>Kembali</translation> <translation>Kembali</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="378"/> <location filename="../GUI/PageOutput.cpp" line="377"/>
<source>Continue</source> <source>Continue</source>
<translation>Lanjut</translation> <translation>Lanjut</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="526"/> <location filename="../GUI/PageOutput.cpp" line="525"/>
<source>You did not select an output file!</source> <source>You did not select an output file!</source>
<translation>Anda belum memilih berkas output!</translation> <translation>Anda belum memilih berkas output!</translation>
</message> </message>
<message> <message>
<source>The file &apos;%1&apos; already exists. Are you sure that you wa nt to overwrite it?</source> <source>The file &apos;%1&apos; already exists. Are you sure that you wa nt to overwrite it?</source>
<translation type="obsolete">Berkas &apos;%1&apos; sudah ada. Apakah And a yakin ingin menimpanya?</translation> <translation type="obsolete">Berkas &apos;%1&apos; sudah ada. Apakah And a yakin ingin menimpanya?</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="632"/> <location filename="../GUI/PageOutput.cpp" line="631"/>
<location filename="../GUI/PageOutput.cpp" line="640"/> <location filename="../GUI/PageOutput.cpp" line="639"/>
<source>not installed</source> <source>not installed</source>
<translation>tidak terpasang</translation> <translation>tidak terpasang</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="634"/> <location filename="../GUI/PageOutput.cpp" line="633"/>
<location filename="../GUI/PageOutput.cpp" line="642"/> <location filename="../GUI/PageOutput.cpp" line="641"/>
<source>not supported by container</source> <source>not supported by container</source>
<translation>tidak didukung oleh container</translation> <translation>tidak didukung oleh container</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageOutput.cpp" line="685"/> <location filename="../GUI/PageOutput.cpp" line="684"/>
<source>Save recording as</source> <source>Save recording as</source>
<translation>Simpan rekaman sebagai</translation> <translation>Simpan rekaman sebagai</translation>
</message> </message>
</context> </context>
<context> <context>
<name>PageRecord</name> <name>PageRecord</name>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="168"/> <location filename="../GUI/PageRecord.cpp" line="162"/>
<source>Recording</source> <source>Recording</source>
<translation>Merekam</translation> <translation>Merekam</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="172"/> <location filename="../GUI/PageRecord.cpp" line="168"/>
<source>Edit schedule</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="171"/>
<source>Enable recording hotkey</source> <source>Enable recording hotkey</source>
<translation>Aktifkan pintasan perekaman</translation> <translation>Aktifkan pintasan perekaman</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="174"/> <location filename="../GUI/PageRecord.cpp" line="172"/>
<source>The recording hotkey is a global keyboard shortcut that can be u
sed to start or pause the recording at any time,
even when the SimpleScreenRecorder window is not visible. This way you can creat
e recordings without having the
SimpleScreenRecorder window show up in the final video.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="176"/>
<source>Enable sound notifications</source> <source>Enable sound notifications</source>
<translation>Aktifkan notifikasi suara</translation> <translation>Aktifkan notifikasi suara</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="176"/> <location filename="../GUI/PageRecord.cpp" line="177"/>
<source>When enabled, a sound will be played when the recording is start
ed or paused, or when an error occurs.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="179"/>
<source>Hotkey:</source> <source>Hotkey:</source>
<translation>Pintasan:</translation> <translation>Pintasan:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="177"/> <location filename="../GUI/PageRecord.cpp" line="180"/>
<source>Ctrl +</source> <source>Ctrl +</source>
<translation>Ctrl +</translation> <translation>Ctrl +</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="178"/> <location filename="../GUI/PageRecord.cpp" line="181"/>
<source>Shift +</source> <source>Shift +</source>
<translation>Shift +</translation> <translation>Shift +</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="179"/> <location filename="../GUI/PageRecord.cpp" line="182"/>
<source>Alt +</source> <source>Alt +</source>
<translation>Alt +</translation> <translation>Alt +</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="180"/> <location filename="../GUI/PageRecord.cpp" line="183"/>
<source>Super +</source> <source>Super +</source>
<translation>Super +</translation> <translation>Super +</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="182"/> <location filename="../GUI/PageRecord.cpp" line="185"/>
<source>The key that you have to press (combined with the given modifier s) to start or pause recording. <source>The key that you have to press (combined with the given modifier s) to start or pause recording.
The program that you are recording will not receive the key press.</source> The program that you are recording will not receive the key press.</source>
<translation>Tombol yang harus Anda tekan (dikombinasikan dengan penguba h yang diberikan) untuk memulai atau menjeda perekaman. <translation>Tombol yang harus Anda tekan (dikombinasikan dengan penguba h yang diberikan) untuk memulai atau menjeda perekaman.
Program yang Anda rekam tidak akan menerima penekanan tombol.</translation> Program yang Anda rekam tidak akan menerima penekanan tombol.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="226"/> <location filename="../GUI/PageRecord.cpp" line="238"/>
<source>Information</source> <source>Information</source>
<translation>Informasi</translation> <translation>Informasi</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="228"/> <location filename="../GUI/PageRecord.cpp" line="240"/>
<source>Total time:</source> <source>Total time:</source>
<translation>Total waktu:</translation> <translation>Total waktu:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="230"/> <location filename="../GUI/PageRecord.cpp" line="242"/>
<source>FPS in:</source> <source>FPS in:</source>
<translation>FPS in:</translation> <translation>FPS in:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="232"/> <location filename="../GUI/PageRecord.cpp" line="244"/>
<source>FPS out:</source> <source>FPS out:</source>
<translation>FPS out:</translation> <translation>FPS out:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="234"/> <location filename="../GUI/PageRecord.cpp" line="246"/>
<source>Size in:</source> <source>Size in:</source>
<translation>Ukuran in:</translation> <translation>Ukuran in:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="236"/> <location filename="../GUI/PageRecord.cpp" line="248"/>
<source>Size out:</source> <source>Size out:</source>
<translation>Ukuran out:</translation> <translation>Ukuran out:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="238"/> <location filename="../GUI/PageRecord.cpp" line="250"/>
<source>File name:</source> <source>File name:</source>
<translation>Nama berkas:</translation> <translation>Nama berkas:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="241"/> <location filename="../GUI/PageRecord.cpp" line="253"/>
<source>File size:</source> <source>File size:</source>
<translation>Ukuran berkas:</translation> <translation>Ukuran berkas:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="243"/> <location filename="../GUI/PageRecord.cpp" line="255"/>
<source>Bit rate:</source> <source>Bit rate:</source>
<translation>Bit rate:</translation> <translation>Bit rate:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="266"/> <location filename="../GUI/PageRecord.cpp" line="278"/>
<source>Preview</source> <source>Preview</source>
<translation>Pratinjau</translation> <translation>Pratinjau</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="270"/> <location filename="../GUI/PageRecord.cpp" line="282"/>
<source>Preview frame rate:</source> <source>Preview frame rate:</source>
<translation>Pratinjau frame rate:</translation> <translation>Pratinjau frame rate:</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="274"/> <location filename="../GUI/PageRecord.cpp" line="286"/>
<source>Note: Previewing requires extra CPU time (especially at high fra me rates).</source> <source>Note: Previewing requires extra CPU time (especially at high fra me rates).</source>
<translation>Catatan: Pratinjau membutuhkan waktu CPU ekstra (terutama p ada frame rate yang tinggi).</translation> <translation>Catatan: Pratinjau membutuhkan waktu CPU ekstra (terutama p ada frame rate yang tinggi).</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="323"/> <location filename="../GUI/PageRecord.cpp" line="335"/>
<source>Log</source> <source>Log</source>
<translation>Log</translation> <translation>Log</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="338"/> <location filename="../GUI/PageRecord.cpp" line="350"/>
<location filename="../GUI/PageRecord.cpp" line="346"/> <location filename="../GUI/PageRecord.cpp" line="358"/>
<source>Cancel recording</source> <source>Cancel recording</source>
<translation>Batalkan perekaman</translation> <translation>Batalkan perekaman</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="339"/> <location filename="../GUI/PageRecord.cpp" line="351"/>
<location filename="../GUI/PageRecord.cpp" line="348"/> <location filename="../GUI/PageRecord.cpp" line="360"/>
<source>Save recording</source> <source>Save recording</source>
<translation>Simpan rekaman</translation> <translation>Simpan rekaman</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="353"/> <location filename="../GUI/PageRecord.cpp" line="365"/>
<source>Quit</source> <source>Quit</source>
<translation>Keluar</translation> <translation>Keluar</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="396"/> <location filename="../GUI/PageRecord.cpp" line="415"/>
<source>You have not saved the current recording yet, if you quit now it will be lost. <source>You have not saved the current recording yet, if you quit now it will be lost.
Are you sure that you want to quit?</source> Are you sure that you want to quit?</source>
<translation>Anda belum menyimpan rekaman saat ini, jika Anda keluar sek arang maka rekaman akan hilang. <translation>Anda belum menyimpan rekaman saat ini, jika Anda keluar sek arang maka rekaman akan hilang.
Apakah Anda yakin ingin keluar?</translation> Apakah Anda yakin ingin keluar?</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="408"/> <location filename="../GUI/PageRecord.cpp" line="427"/>
<source>Hide window</source> <source>Hide window</source>
<translation>Sembunyikan jendela</translation> <translation>Sembunyikan jendela</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="410"/> <location filename="../GUI/PageRecord.cpp" line="429"/>
<source>Show window</source> <source>Show window</source>
<translation>Tampilkan jendela</translation> <translation>Tampilkan jendela</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="593"/> <location filename="../GUI/PageRecord.cpp" line="630"/>
<source>Starting page ...</source> <source>Starting page ...</source>
<translation>Memulai halaman ...</translation> <translation>Memulai halaman ...</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="616"/> <location filename="../GUI/PageRecord.cpp" line="653"/>
<location filename="../GUI/PageRecord.cpp" line="774"/> <location filename="../GUI/PageRecord.cpp" line="817"/>
<location filename="../GUI/PageRecord.cpp" line="870"/> <location filename="../GUI/PageRecord.cpp" line="913"/>
<source>Error: Something went wrong during initialization.</source> <source>Error: Something went wrong during initialization.</source>
<translation>Kesalahan: Terjadi kesalahan saat inisialisasi.</translatio n> <translation>Kesalahan: Terjadi kesalahan saat inisialisasi.</translatio n>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="625"/> <location filename="../GUI/PageRecord.cpp" line="662"/>
<source>Started page.</source> <source>Started page.</source>
<translation>Halaman telah dimulai.</translation> <translation>Halaman telah dimulai.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="651"/> <location filename="../GUI/PageRecord.cpp" line="694"/>
<source>Stopping page ...</source> <source>Stopping page ...</source>
<translation>Menghentikan halaman ...</translation> <translation>Menghentikan halaman ...</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="678"/> <location filename="../GUI/PageRecord.cpp" line="721"/>
<source>Stopped page.</source> <source>Stopped page.</source>
<translation>Halaman telah dihentikan.</translation> <translation>Halaman telah dihentikan.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="706"/> <location filename="../GUI/PageRecord.cpp" line="749"/>
<source>Starting output ...</source> <source>Starting output ...</source>
<translation>Memulai output ...</translation> <translation>Memulai output ...</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="721"/> <location filename="../GUI/PageRecord.cpp" line="764"/>
<source>Error: Could not get the size of the OpenGL application because the GLInject input has not been created.</source> <source>Error: Could not get the size of the OpenGL application because the GLInject input has not been created.</source>
<translation>Kesalahan: Tidak bisa mendapatkan ukuran aplikasi OpenGL ka rena input GLInject belum dibuat.</translation> <translation>Kesalahan: Tidak bisa mendapatkan ukuran aplikasi OpenGL ka rena input GLInject belum dibuat.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="726"/> <location filename="../GUI/PageRecord.cpp" line="769"/>
<source>Error: Could not get the size of the OpenGL application. Either the application wasn&apos;t started correctly, or the application hasn&apos;t cr eated an OpenGL window yet. If you want to start recording before starting the a pplication, you have to enable scaling and enter the video size manually.</sourc e> <source>Error: Could not get the size of the OpenGL application. Either the application wasn&apos;t started correctly, or the application hasn&apos;t cr eated an OpenGL window yet. If you want to start recording before starting the a pplication, you have to enable scaling and enter the video size manually.</sourc e>
<translation>Kesalahan: Tidak bisa mendapatkan ukuran aplikasi OpenGL. H al ini disebabkan karena aplikasi tidak dimulai dengan benar, atau aplikasi belu m membuat jendela OpenGL. Jika Anda ingin memulai perekaman sebelum memulai apli kasi, Anda harus mengaktifkan penskalaan dan memasukkan ukuran video secara manu al.</translation> <translation>Kesalahan: Tidak bisa mendapatkan ukuran aplikasi OpenGL. H al ini disebabkan karena aplikasi tidak dimulai dengan benar, atau aplikasi belu m membuat jendela OpenGL. Jika Anda ingin memulai perekaman sebelum memulai apli kasi, Anda harus mengaktifkan penskalaan dan memasukkan ukuran video secara manu al.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="765"/> <location filename="../GUI/PageRecord.cpp" line="808"/>
<source>Started output.</source> <source>Started output.</source>
<translation>Output telah dimulai.</translation> <translation>Output telah dimulai.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="785"/> <location filename="../GUI/PageRecord.cpp" line="828"/>
<source>Stopping output ...</source> <source>Stopping output ...</source>
<translation>Menghentikan output ...</translation> <translation>Menghentikan output ...</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="803"/> <location filename="../GUI/PageRecord.cpp" line="846"/>
<source>Stopped output.</source> <source>Stopped output.</source>
<translation>Output telah dihentikan.</translation> <translation>Output telah dihentikan.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="834"/> <location filename="../GUI/PageRecord.cpp" line="877"/>
<source>Starting input ...</source> <source>Starting input ...</source>
<translation>Memulai input ...</translation> <translation>Memulai input ...</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="840"/> <location filename="../GUI/PageRecord.cpp" line="883"/>
<source>Error: Could not start the GLInject input because it has not bee n created.</source> <source>Error: Could not start the GLInject input because it has not bee n created.</source>
<translation>Kesalahan: Tidak dapat memulai input GLInject karena belum dibuat.</translation> <translation>Kesalahan: Tidak dapat memulai input GLInject karena belum dibuat.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="865"/> <location filename="../GUI/PageRecord.cpp" line="908"/>
<source>Started input.</source> <source>Started input.</source>
<translation>Input telah dimulai.</translation> <translation>Input telah dimulai.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="894"/> <location filename="../GUI/PageRecord.cpp" line="937"/>
<source>Stopping input ...</source> <source>Stopping input ...</source>
<translation>Menghentikan input ...</translation> <translation>Menghentikan input ...</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="909"/> <location filename="../GUI/PageRecord.cpp" line="952"/>
<source>Stopped input.</source> <source>Stopped input.</source>
<translation>Input telah dihentikan.</translation> <translation>Input telah dihentikan.</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="925"/> <location filename="../GUI/PageRecord.cpp" line="968"/>
<source>Encoding remaining data ...</source> <source>Encoding remaining data ...</source>
<translation>Enkoding data yang tersisa ...</translation> <translation>Enkoding data yang tersisa ...</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="1018"/> <location filename="../GUI/PageRecord.cpp" line="1061"/>
<location filename="../GUI/PageRecord.cpp" line="1028"/> <location filename="../GUI/PageRecord.cpp" line="1071"/>
<source>Pause recording</source> <source>Pause recording</source>
<translation>Jeda perekaman</translation> <translation>Jeda perekaman</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="1021"/> <location filename="../GUI/PageRecord.cpp" line="1064"/>
<location filename="../GUI/PageRecord.cpp" line="1031"/> <location filename="../GUI/PageRecord.cpp" line="1074"/>
<source>Start recording</source> <source>Start recording</source>
<translation>Mulai perekaman</translation> <translation>Mulai perekaman</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="1039"/> <location filename="../GUI/PageRecord.cpp" line="1082"/>
<source>Deactivate schedule</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="1092"/>
<source>Activate schedule</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="1101"/>
<source>Stop preview</source> <source>Stop preview</source>
<translation>Hentikan pratinjau</translation> <translation>Hentikan pratinjau</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="1042"/> <location filename="../GUI/PageRecord.cpp" line="1104"/>
<source>Start preview</source> <source>Start preview</source>
<translation>Mulai pratinjau</translation> <translation>Mulai pratinjau</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="1072"/> <location filename="../GUI/PageRecord.cpp" line="1145"/>
<source>Error: Something went wrong while creating the synth.</source> <source>Error: Something went wrong while creating the synth.</source>
<translation>Kesalahan: Ada yang tidak beres saat membuat synth.</transl ation> <translation>Kesalahan: Ada yang tidak beres saat membuat synth.</transl ation>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="1115"/> <location filename="../GUI/PageRecord.cpp" line="1193"/>
<source>Are you sure that you want to cancel this recording?</source> <source>Are you sure that you want to cancel this recording?</source>
<translation>Apakah Anda yakin ingin membatalkan rekaman ini?</translati on> <translation>Apakah Anda yakin ingin membatalkan rekaman ini?</translati on>
</message> </message>
<message> <message>
<location filename="../GUI/PageRecord.cpp" line="1130"/> <location filename="../GUI/PageRecord.cpp" line="1210"/>
<source>You haven&apos;t recorded anything, there is nothing to save.</s
ource>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="1227"/>
<source>Triggering scheduled action &apos;%1&apos; ...</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="1238"/>
<source>Schedule: %1 in %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="1245"/>
<source>Schedule: (none)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="1249"/>
<source>Schedule: (inactive)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="1313"/>
<location filename="../GUI/PageRecord.cpp" line="1330"/>
<source>Standard input read error (%1).</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="1318"/>
<location filename="../GUI/PageRecord.cpp" line="1335"/>
<source>Standard input closed (%1).</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="1346"/>
<source>Received command &apos;%1&apos;.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageRecord.cpp" line="1366"/>
<source>Unknown command.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>You haven&apos;t recorded anything, there is nothing to save. <source>You haven&apos;t recorded anything, there is nothing to save.
The start button is at the top ;).</source> The start button is at the top ;).</source>
<translation>Anda tidak merekam apapun, tidak ada yang disimpan. <translation type="obsolete">Anda tidak merekam apapun, tidak ada yang d isimpan.
Tombol mulai ada di atas ;).</translation> Tombol mulai ada di atas ;).</translation>
</message> </message>
</context> </context>
<context> <context>
<name>PageWelcome</name> <name>PageWelcome</name>
<message> <message>
<location filename="../GUI/PageWelcome.cpp" line="40"/> <location filename="../GUI/PageWelcome.cpp" line="41"/>
<source>&lt;p&gt;Welcome to SimpleScreenRecorder!&lt;/p&gt; <source>&lt;p&gt;Welcome to SimpleScreenRecorder!&lt;/p&gt;
&lt;p&gt;Despite the name, this program actually has a lot of options. Don&apos; t worry though, there are really just two things that you need to know. One, the default settings are usually fine. If you don&apos;t know what something does, just use the default. Two, almost all settings have tooltips. Just hover the mou se over something to find out what it does.&lt;/p&gt; &lt;p&gt;Despite the name, this program actually has a lot of options. Don&apos; t worry though, there are really just two things that you need to know. One, the default settings are usually fine. If you don&apos;t know what something does, just use the default. Two, almost all settings have tooltips. Just hover the mou se over something to find out what it does.&lt;/p&gt;
&lt;p&gt;For more information:&lt;br&gt; &lt;p&gt;For more information:&lt;br&gt;
%1&lt;/p&gt;</source> %1&lt;/p&gt;</source>
<translation>&lt;p&gt;Selamat Datang di SimpleScreenRecorder!&lt;/p&gt; <translation>&lt;p&gt;Selamat Datang di SimpleScreenRecorder!&lt;/p&gt;
&lt;p&gt;Meski namanya begitu, program ini sebenarnya memiliki banyak opsi. Jang an khawatir, sebenarnya hanya ada dua hal yang perlu Anda ketahui. Pertama, peng aturan standar biasanya baik. Jika Anda tidak tahu harus melakukan apa, cukup gu nakan pengaturan standar. Kedua, hampir semua pengaturan memiliki petunjuk. Cuku p arahkan mouse diatas sesuatu untuk mencari tahu apa yang dilakukannya.&lt;/p&g t; &lt;p&gt;Meski namanya begitu, program ini sebenarnya memiliki banyak opsi. Jang an khawatir, sebenarnya hanya ada dua hal yang perlu Anda ketahui. Pertama, peng aturan standar biasanya baik. Jika Anda tidak tahu harus melakukan apa, cukup gu nakan pengaturan standar. Kedua, hampir semua pengaturan memiliki petunjuk. Cuku p arahkan mouse diatas sesuatu untuk mencari tahu apa yang dilakukannya.&lt;/p&g t;
&lt;p&gt;Untuk informasi lebih lanjut:&lt;br&gt; &lt;p&gt;Untuk informasi lebih lanjut:&lt;br&gt;
%1&lt;/p&gt;</translation> %1&lt;/p&gt;</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageWelcome.cpp" line="50"/> <location filename="../GUI/PageWelcome.cpp" line="51"/>
<source>About SimpleScreenRecorder</source> <source>About SimpleScreenRecorder</source>
<translation>Tentang SimpleScreenRecorder</translation> <translation>Tentang SimpleScreenRecorder</translation>
</message> </message>
<message> <message>
<location filename="../GUI/PageWelcome.cpp" line="72"/> <location filename="../GUI/PageWelcome.cpp" line="52"/>
<source>Skip this page next time</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageWelcome.cpp" line="53"/>
<source>Go directly to the input page when the program is started.</sour
ce>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/PageWelcome.cpp" line="76"/>
<source>Continue</source> <source>Continue</source>
<translation>Lanjut</translation> <translation>Lanjut</translation>
</message> </message>
</context> </context>
<context> <context>
<name>ProfileBox</name> <name>ProfileBox</name>
<message> <message>
<source>Profile</source> <source>Profile</source>
<translation type="obsolete">Profil</translation> <translation type="obsolete">Profil</translation>
</message> </message>
skipping to change at line 2259 skipping to change at line 2405
<source>&amp;No</source> <source>&amp;No</source>
<translation>&amp;Tidak</translation> <translation>&amp;Tidak</translation>
</message> </message>
<message> <message>
<location filename="../common/Dialogs.cpp" line="40"/> <location filename="../common/Dialogs.cpp" line="40"/>
<source>No, never</source> <source>No, never</source>
<translation>Tidak, jangan pernah</translation> <translation>Tidak, jangan pernah</translation>
</message> </message>
</context> </context>
<context> <context>
<name>RecordScheduleEntryWidget</name>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="39"/>
<source>Start</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="40"/>
<source>Pause</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="46"/>
<source>Time:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../GUI/DialogRecordSchedule.cpp" line="51"/>
<source>Action:</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>SyncDiagram</name> <name>SyncDiagram</name>
<message> <message>
<location filename="../AV/Output/SyncDiagram.cpp" line="50"/> <location filename="../AV/Output/SyncDiagram.cpp" line="50"/>
<source>Synchronization Diagram</source> <source>Synchronization Diagram</source>
<translation>Diagram Sinkronisasi</translation> <translation>Diagram Sinkronisasi</translation>
</message> </message>
<message> <message>
<location filename="../AV/Output/Synchronizer.cpp" line="257"/> <location filename="../AV/Output/Synchronizer.cpp" line="257"/>
<source>Video in</source> <source>Video in</source>
<translation>Video in</translation> <translation>Video in</translation>
 End of changes. 220 change blocks. 
240 lines changed or deleted 418 lines changed or added

Home  |  About  |  Features  |  All  |  Newest  |  Dox  |  Diffs  |  RSS Feeds  |  Screenshots  |  Comments  |  Imprint  |  Privacy  |  HTTP(S)