"Fossies" - the Fresh Open Source Software Archive  

Source code changes of the file "backends/imgui_impl_opengl3_loader.h" between
imgui-1.86.tar.gz and imgui-1.87.tar.gz

About: Dear ImGui is a bloat-free Graphical User Interface for C++ with minimal dependencies.

imgui_impl_opengl3_loader.h  (imgui-1.86):imgui_impl_opengl3_loader.h  (imgui-1.87)
skipping to change at line 440 skipping to change at line 440
typedef GL3WglProc (*GL3WGetProcAddressProc)(const char *proc); typedef GL3WglProc (*GL3WGetProcAddressProc)(const char *proc);
/* gl3w api */ /* gl3w api */
GL3W_API int imgl3wInit(void); GL3W_API int imgl3wInit(void);
GL3W_API int imgl3wInit2(GL3WGetProcAddressProc proc); GL3W_API int imgl3wInit2(GL3WGetProcAddressProc proc);
GL3W_API int imgl3wIsSupported(int major, int minor); GL3W_API int imgl3wIsSupported(int major, int minor);
GL3W_API GL3WglProc imgl3wGetProcAddress(const char *proc); GL3W_API GL3WglProc imgl3wGetProcAddress(const char *proc);
/* gl3w internal state */ /* gl3w internal state */
union GL3WProcs { union GL3WProcs {
GL3WglProc ptr[53]; GL3WglProc ptr[54];
struct { struct {
PFNGLACTIVETEXTUREPROC ActiveTexture; PFNGLACTIVETEXTUREPROC ActiveTexture;
PFNGLATTACHSHADERPROC AttachShader; PFNGLATTACHSHADERPROC AttachShader;
PFNGLBINDBUFFERPROC BindBuffer; PFNGLBINDBUFFERPROC BindBuffer;
PFNGLBINDSAMPLERPROC BindSampler; PFNGLBINDSAMPLERPROC BindSampler;
PFNGLBINDTEXTUREPROC BindTexture; PFNGLBINDTEXTUREPROC BindTexture;
PFNGLBINDVERTEXARRAYPROC BindVertexArray; PFNGLBINDVERTEXARRAYPROC BindVertexArray;
PFNGLBLENDEQUATIONPROC BlendEquation; PFNGLBLENDEQUATIONPROC BlendEquation;
PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate; PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate; PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
 End of changes. 1 change blocks. 
1 lines changed or deleted 1 lines changed or added

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