"Fossies" - the Fresh Open Source Software Archive  

Source code changes of the file "backends/imgui_impl_dx12.h" between
imgui-1.86.tar.gz and imgui-1.87.tar.gz

About: Dear ImGui is a bloat-free Graphical User Interface for C++ with minimal dependencies.

imgui_impl_dx12.h  (imgui-1.86):imgui_impl_dx12.h  (imgui-1.87)
// dear imgui: Renderer Backend for DirectX12 // dear imgui: Renderer Backend for DirectX12
// This needs to be used along with a Platform Backend (e.g. Win32) // This needs to be used along with a Platform Backend (e.g. Win32)
// Implemented features: // Implemented features:
// [X] Renderer: User texture binding. Use 'D3D12_GPU_DESCRIPTOR_HANDLE' as ImT extureID. Read the FAQ about ImTextureID! // [X] Renderer: User texture binding. Use 'D3D12_GPU_DESCRIPTOR_HANDLE' as ImT extureID. Read the FAQ about ImTextureID!
// [X] Renderer: Support for large meshes (64k+ vertices) with 16-bit indices. // [X] Renderer: Support for large meshes (64k+ vertices) with 16-bit indices.
// Important: to compile on 32-bit systems, this backend requires code to be com piled with '#define ImTextureID ImU64'. // Important: to compile on 32-bit systems, this backend requires code to be com piled with '#define ImTextureID ImU64'.
// This is because we need ImTextureID to carry a 64-bit value and by default Im // See imgui_impl_dx12.cpp file for details.
TextureID is defined as void*.
// This define is set in the example .vcxproj file and need to be replicated in
your app or by adding it to your imconfig.h file.
// You can use unmodified imgui_impl_* files in your project. See examples/ fold er for examples of using this. // You can use unmodified imgui_impl_* files in your project. See examples/ fold er for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp. // If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs // Read online: https://github.com/ocornut/imgui/tree/master/docs
#pragma once #pragma once
#include "imgui.h" // IMGUI_IMPL_API #include "imgui.h" // IMGUI_IMPL_API
#include <dxgiformat.h> // DXGI_FORMAT #include <dxgiformat.h> // DXGI_FORMAT
 End of changes. 1 change blocks. 
4 lines changed or deleted 1 lines changed or added

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