"Fossies" - the Fresh Open Source Software Archive  

Source code changes of the file "backends/imgui_impl_allegro5.h" between
imgui-1.86.tar.gz and imgui-1.87.tar.gz

About: Dear ImGui is a bloat-free Graphical User Interface for C++ with minimal dependencies.

imgui_impl_allegro5.h  (imgui-1.86):imgui_impl_allegro5.h  (imgui-1.87)
// dear imgui: Renderer + Platform Backend for Allegro 5 // dear imgui: Renderer + Platform Backend for Allegro 5
// (Info: Allegro 5 is a cross-platform general purpose library for handling win dows, inputs, graphics, etc.) // (Info: Allegro 5 is a cross-platform general purpose library for handling win dows, inputs, graphics, etc.)
// Implemented features: // Implemented features:
// [X] Renderer: User texture binding. Use 'ALLEGRO_BITMAP*' as ImTextureID. Re ad the FAQ about ImTextureID! // [X] Renderer: User texture binding. Use 'ALLEGRO_BITMAP*' as ImTextureID. Re ad the FAQ about ImTextureID!
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(Im GuiKey_Space). [Legacy ALLEGRO_KEY_* values will also be supported unless IMGUI_ DISABLE_OBSOLETE_KEYIO is set]
// [X] Platform: Clipboard support (from Allegro 5.1.12) // [X] Platform: Clipboard support (from Allegro 5.1.12)
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlag s |= ImGuiConfigFlags_NoMouseCursorChange'. // [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlag s |= ImGuiConfigFlags_NoMouseCursorChange'.
// Issues: // Issues:
// [ ] Renderer: The renderer is suboptimal as we need to unindex our buffers a nd convert vertices manually. // [ ] Renderer: The renderer is suboptimal as we need to unindex our buffers a nd convert vertices manually.
// [ ] Platform: Missing gamepad support. // [ ] Platform: Missing gamepad support.
// You can use unmodified imgui_impl_* files in your project. See examples/ fold er for examples of using this. // You can use unmodified imgui_impl_* files in your project. See examples/ fold er for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp. // If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs // Read online: https://github.com/ocornut/imgui/tree/master/docs
 End of changes. 1 change blocks. 
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