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Source code changes of the file "Kernel/Gauss_Triangle.cpp" between
getdp-3.4.0-source.tgz and getdp-3.5.0-source.tgz

About: GetDP is a general finite element solver using mixed elements to discretize de Rham-type complexes in one, two and three dimensions.

Gauss_Triangle.cpp  (getdp-3.4.0-source.tgz):Gauss_Triangle.cpp  (getdp-3.5.0-source.tgz)
// GetDP - Copyright (C) 1997-2021 P. Dular and C. Geuzaine, University of Liege // GetDP - Copyright (C) 1997-2022 P. Dular and C. Geuzaine, University of Liege
// //
// See the LICENSE.txt file for license information. Please report all // See the LICENSE.txt file for license information. Please report all
// issues on https://gitlab.onelab.info/getdp/getdp/issues. // issues on https://gitlab.onelab.info/getdp/getdp/issues.
#include <math.h> #include <math.h>
#include "Gauss.h" #include "Gauss.h"
#include "Gauss_Triangle.h" #include "Gauss_Triangle.h"
#include "Message.h" #include "Message.h"
#include "MallocUtils.h" #include "MallocUtils.h"
/* Gauss Integration over a triangle */ /* Gauss Integration over a triangle */
void Gauss_Triangle(int Nbr_Points, int Num, void Gauss_Triangle(int Nbr_Points, int Num, double *u, double *v, double *w,
double *u, double *v, double *w, double *wght) double *wght)
{ {
switch (Nbr_Points) { switch(Nbr_Points) {
case 1 : *u= xt1 [Num] ; *v= yt1 [Num] ; *w= 0. ; *wght= pt1 [Num] ; break ; case 1:
case 3 : *u= xt3 [Num] ; *v= yt3 [Num] ; *w= 0. ; *wght= pt3 [Num] ; break ; *u = xt1[Num];
case 4 : *u= xt4 [Num] ; *v= yt4 [Num] ; *w= 0. ; *wght= pt4 [Num] ; break ; *v = yt1[Num];
case 6 : *u= xt6 [Num] ; *v= yt6 [Num] ; *w= 0. ; *wght= pt6 [Num] ; break ; *w = 0.;
case 7 : *u= xt7 [Num] ; *v= yt7 [Num] ; *w= 0. ; *wght= pt7 [Num] ; break ; *wght = pt1[Num];
case 12 : *u= xt12[Num] ; *v= yt12[Num] ; *w= 0. ; *wght= pt12[Num] ; break ; break;
case 13 : *u= xt13[Num] ; *v= yt13[Num] ; *w= 0. ; *wght= pt13[Num] ; break ; case 3:
case 16 : *u= xt16[Num] ; *v= yt16[Num] ; *w= 0. ; *wght= pt16[Num] ; break ; *u = xt3[Num];
default : *v = yt3[Num];
*w = 0.;
*wght = pt3[Num];
break;
case 4:
*u = xt4[Num];
*v = yt4[Num];
*w = 0.;
*wght = pt4[Num];
break;
case 6:
*u = xt6[Num];
*v = yt6[Num];
*w = 0.;
*wght = pt6[Num];
break;
case 7:
*u = xt7[Num];
*v = yt7[Num];
*w = 0.;
*wght = pt7[Num];
break;
case 12:
*u = xt12[Num];
*v = yt12[Num];
*w = 0.;
*wght = pt12[Num];
break;
case 13:
*u = xt13[Num];
*v = yt13[Num];
*w = 0.;
*wght = pt13[Num];
break;
case 16:
*u = xt16[Num];
*v = yt16[Num];
*w = 0.;
*wght = pt16[Num];
break;
default:
Message::Error("Wrong number of Gauss points for Triangle: " Message::Error("Wrong number of Gauss points for Triangle: "
"valid choices: 1, 3, 4, 6, 7, 12, 13, 16"); "valid choices: 1, 3, 4, 6, 7, 12, 13, 16");
break; break;
} }
} }
/* Degenerate n1Xn2 Gauss-Legendre scheme to integrate over a tri */ /* Degenerate n1Xn2 Gauss-Legendre scheme to integrate over a tri */
static int glt[MAX_LINE_POINTS] = {-1}; static int glt[MAX_LINE_POINTS] = {-1};
static double *glxt[MAX_LINE_POINTS], *glyt[MAX_LINE_POINTS], *glpt[MAX_LINE_POI static double *glxt[MAX_LINE_POINTS], *glyt[MAX_LINE_POINTS],
NTS]; *glpt[MAX_LINE_POINTS];
static void quadToTri(double xi,double eta,double *r, double *s, double *J) static void quadToTri(double xi, double eta, double *r, double *s, double *J)
{ {
double r1; double r1;
*r = 0.5e0 * (1.0e0 + xi); *r = 0.5e0 * (1.0e0 + xi);
r1 = 1.0e0 - (*r); r1 = 1.0e0 - (*r);
*s = 0.5e0 * (1.0e0 + eta) * r1; *s = 0.5e0 * (1.0e0 + eta) * r1;
*J = 0.25e0 * r1; *J = 0.25e0 * r1;
} }
void GaussLegendre_Triangle(int Nbr_Points, int Num, void GaussLegendre_Triangle(int Nbr_Points, int Num, double *u, double *v,
double *u, double *v, double *w, double *wght) double *w, double *wght)
{ {
int i,j,index=0,nb; int i, j, index = 0, nb;
double pt1,pt2,wt1,wt2,dJ,dum; double pt1, pt2, wt1, wt2, dJ, dum;
nb = (int)sqrt((double)Nbr_Points); nb = (int)(sqrt((double)Nbr_Points) + 0.5);
if(nb*nb != Nbr_Points || nb > MAX_LINE_POINTS){ if(nb * nb != Nbr_Points || nb > MAX_LINE_POINTS) {
Message::Error("Number of points should be n^2 with n in [1,%d]", MAX_LINE_P Message::Error("Number of points should be n^2 with n in [1,%d]",
OINTS) ; MAX_LINE_POINTS);
return; return;
} }
if(glt[0] < 0) for(i=0 ; i < MAX_LINE_POINTS ; i++) glt[i] = 0 ; if(glt[0] < 0)
for(i = 0; i < MAX_LINE_POINTS; i++) glt[i] = 0;
if(!glt[nb - 1]){ if(!glt[nb - 1]) {
Message::Info("Computing degenerate GaussLegendre %dX%d for Triangle", nb, n Message::Info("Computing degenerate GaussLegendre %dX%d for Triangle", nb,
b); nb);
glxt[nb - 1] = (double*)Malloc(Nbr_Points * sizeof(double)); glxt[nb - 1] = (double *)Malloc(Nbr_Points * sizeof(double));
glyt[nb - 1] = (double*)Malloc(Nbr_Points * sizeof(double)); glyt[nb - 1] = (double *)Malloc(Nbr_Points * sizeof(double));
glpt[nb - 1] = (double*)Malloc(Nbr_Points * sizeof(double)); glpt[nb - 1] = (double *)Malloc(Nbr_Points * sizeof(double));
for(i = 0; i < nb; i++) { for(i = 0; i < nb; i++) {
Gauss_Line(nb, i, &pt1, &dum, &dum, &wt1); Gauss_Line(nb, i, &pt1, &dum, &dum, &wt1);
for(j = 0; j < nb; j++) { for(j = 0; j < nb; j++) {
Gauss_Line(nb, j, &pt2, &dum, &dum, &wt2); Gauss_Line(nb, j, &pt2, &dum, &dum, &wt2);
quadToTri(pt1, pt2, &glxt[nb - 1][index], &glyt[nb - 1][index], &dJ); quadToTri(pt1, pt2, &glxt[nb - 1][index], &glyt[nb - 1][index], &dJ);
glpt[nb - 1][index++] = dJ * wt1 * wt2; glpt[nb - 1][index++] = dJ * wt1 * wt2;
} }
} }
glt[nb - 1] = 1; glt[nb - 1] = 1;
} }
*u = glxt[nb - 1][Num] ; *v = glyt[nb - 1][Num] ; *w = 0. ; *wght = glpt[nb - *u = glxt[nb - 1][Num];
1][Num] ; *v = glyt[nb - 1][Num];
*w = 0.;
*wght = glpt[nb - 1][Num];
} }
/* Gauss Integration over a triangle with a 1/R singularity over node (0,0,0) */ /* Gauss Integration over a triangle with a 1/R singularity over node (0,0,0) */
void GaussSingularR_Triangle(int Nbr_Points, int Num, void GaussSingularR_Triangle(int Nbr_Points, int Num, double *u, double *v,
double *u, double *v, double *w, double *wght) double *w, double *wght)
{ {
switch (Nbr_Points) { switch(Nbr_Points) {
case 1 : *u= xts1 [Num] ; *v= yts1 [Num] ; *w= 0. ; *wght= pts1 [Num] ; break case 1:
; *u = xts1[Num];
case 3 : *u= xts3 [Num] ; *v= yts3 [Num] ; *w= 0. ; *wght= pts3 [Num] ; break *v = yts1[Num];
; *w = 0.;
case 4 : *u= xts4 [Num] ; *v= yts4 [Num] ; *w= 0. ; *wght= pts4 [Num] ; break *wght = pts1[Num];
; break;
default : case 3:
*u = xts3[Num];
*v = yts3[Num];
*w = 0.;
*wght = pts3[Num];
break;
case 4:
*u = xts4[Num];
*v = yts4[Num];
*w = 0.;
*wght = pts4[Num];
break;
default:
Message::Error("Wrong number of (modified) Gauss points for Triangle: " Message::Error("Wrong number of (modified) Gauss points for Triangle: "
"valid choices: 1, 3, 4"); "valid choices: 1, 3, 4");
break; break;
} }
} }
 End of changes. 15 change blocks. 
46 lines changed or deleted 101 lines changed or added

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