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Source code changes of the file "Modules/Findosg.cmake" between
cmake-3.13.4.tar.gz and cmake-3.14.0-rc1.tar.gz

About: CMake is a cross-platform build system designed to build, test and package software. Release candidate.

Findosg.cmake  (cmake-3.13.4):Findosg.cmake  (cmake-3.14.0-rc1)
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details. # file Copyright.txt or https://cmake.org/licensing for details.
#.rst: #[=======================================================================[.rst:
# Findosg Findosg
# ------- -------
#
# NOTE: It is highly recommended that you use the new
# FindOpenSceneGraph.cmake introduced in CMake 2.6.3 and not use this
# Find module directly.
#
# NOTE: It is highly recommended that you use the new This is part of the Findosg* suite used to find OpenSceneGraph
# FindOpenSceneGraph.cmake introduced in CMake 2.6.3 and not use this components. Each component is separate and you must opt in to each
# Find module directly. module. You must also opt into OpenGL and OpenThreads (and Producer
# if needed) as these modules won't do it for you. This is to allow you
# This is part of the Findosg* suite used to find OpenSceneGraph control over your own system piece by piece in case you need to opt
# components. Each component is separate and you must opt in to each out of certain components or change the Find behavior for a particular
# module. You must also opt into OpenGL and OpenThreads (and Producer module (perhaps because the default FindOpenGL.cmake module doesn't
# if needed) as these modules won't do it for you. This is to allow you work with your system as an example). If you want to use a more
# control over your own system piece by piece in case you need to opt convenient module that includes everything, use the
# out of certain components or change the Find behavior for a particular FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
# module (perhaps because the default FindOpenGL.cmake module doesn't
# work with your system as an example). If you want to use a more Locate osg This module defines
# convenient module that includes everything, use the
# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. OSG_FOUND - Was the Osg found? OSG_INCLUDE_DIR - Where to find the
# headers OSG_LIBRARIES - The libraries to link against for the OSG (use
# Locate osg This module defines this)
#
# OSG_FOUND - Was the Osg found? OSG_INCLUDE_DIR - Where to find the OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG debug
# headers OSG_LIBRARIES - The libraries to link against for the OSG (use library
# this)
# $OSGDIR is an environment variable that would correspond to the
# OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG debug ./configure --prefix=$OSGDIR used in building osg.
# library
# Created by Eric Wing.
# $OSGDIR is an environment variable that would correspond to the #]=======================================================================]
# ./configure --prefix=$OSGDIR used in building osg.
#
# Created by Eric Wing.
# Header files are presumed to be included like # Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform> # #include <osg/PositionAttitudeTransform>
# #include <osgUtil/SceneView> # #include <osgUtil/SceneView>
include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake) include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
OSG_FIND_PATH (OSG osg/PositionAttitudeTransform) OSG_FIND_PATH (OSG osg/PositionAttitudeTransform)
OSG_FIND_LIBRARY(OSG osg) OSG_FIND_LIBRARY(OSG osg)
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
 End of changes. 1 change blocks. 
36 lines changed or deleted 33 lines changed or added

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