3d.c (Ygl-4.2f) | : | 3d.c (Ygl-4.2g) | ||
---|---|---|---|---|
/* | /* | |||
* Ygl: Run GL programs with standard X11 and/or OpenGL routines. | * Ygl: Run GL programs with standard X11 and/or OpenGL routines. | |||
* (C) Fred Hucht 1996-2007 | * (C) Fred Hucht 1996-2007 | |||
* EMail: fred<at>thp.Uni-Duisburg.de | * EMail: fred<at>thp.Uni-Duisburg.de | |||
*/ | */ | |||
static const char vcid[] = "$Id: 3d.c,v 4.9 2007-05-08 13:28:43+02 fred Exp $"; | static const char vcid[] = "$Id: 3d.c,v 4.9 2007-05-08 13:28:43+02 fred Exp fred $"; | |||
#include "header.h" | #include "header.h" | |||
#ifdef OGL | #ifdef OGL | |||
static int msingle = 1; /* IrisGL is in single matrix mode per default */ | static int msingle = 1; /* IrisGL is in single matrix mode per default */ | |||
#endif | #endif | |||
/* | /* | |||
* Projection transformations (apply to projection matrix stack) | * Projection transformations (apply to projection matrix stack) | |||
*/ | */ | |||
skipping to change at line 968 | skipping to change at line 968 | |||
} | } | |||
void scrmask(Screencoord l, Screencoord r, Screencoord b, Screencoord t) { | void scrmask(Screencoord l, Screencoord r, Screencoord b, Screencoord t) { | |||
const char * MyName = "scrmask"; | const char * MyName = "scrmask"; | |||
I(MyName, "%d,%d,%d,%d", l, r, b, t); | I(MyName, "%d,%d,%d,%d", l, r, b, t); | |||
if(!Ygl.UseOGL) NI(MyName); | if(!Ygl.UseOGL) NI(MyName); | |||
glScissor(l, b, r - l, t - b); | glScissor(l, b, r - l, t - b); | |||
glEnable(GL_SCISSOR_TEST); | glEnable(GL_SCISSOR_TEST); | |||
} | } | |||
/* Added 2012 */ | ||||
void blanktime ( Int32 a ) { | ||||
const char * MyName = "blanktime"; | ||||
//I(MyName, ""); | ||||
if(!Ygl.UseOGL) NI(MyName); | ||||
NI(MyName); | ||||
} | ||||
void defpattern ( Int16 a, Int16 b, Int16 * c ) { | ||||
const char * MyName = "defpattern"; | ||||
I(MyName, ""); | ||||
if(!Ygl.UseOGL) NI(MyName); | ||||
NI(MyName); | ||||
} | ||||
Int32 getpattern ( void ) { | ||||
const char * MyName = "getpattern"; | ||||
I(MyName, ""); | ||||
if(!Ygl.UseOGL) NIR(MyName, 0); | ||||
NIR(MyName, 0); | ||||
} | ||||
void setpattern ( Int16 a ) { | ||||
const char * MyName = "setpattern"; | ||||
I(MyName, ""); | ||||
if(!Ygl.UseOGL) NI(MyName); | ||||
NI(MyName); | ||||
} | ||||
void writemask ( Colorindex a ) { | ||||
const char * MyName = "writemask"; | ||||
I(MyName, ""); | ||||
if(!Ygl.UseOGL) NI(MyName); | ||||
NI(MyName); | ||||
} | ||||
#endif /* OGL */ | #endif /* OGL */ | |||
End of changes. 2 change blocks. | ||||
1 lines changed or deleted | 34 lines changed or added |