![]() | 2.28.4_vs_2.28.5 (2 Nov 19:26, directory) SDL2 (Simple DirectMedia Layer) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL, and Direct3D. Source code changes report. |
![]() | 2.28.3_vs_2.28.4 (2 Oct 09:55, directory) SDL2 (Simple DirectMedia Layer) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL, and Direct3D. Source code changes report. |
![]() | 2.28.2_vs_2.28.3 (2 Sep 08:24, directory) SDL2 (Simple DirectMedia Layer) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL, and Direct3D. Source code changes report. |
![]() | 2.28.1_vs_2.28.2 (2 Aug 21:10, directory) SDL2 (Simple DirectMedia Layer) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL, and Direct3D. Source code changes report. |
![]() | 2.28.0_vs_2.28.1 (2 Jul 07:59, directory) SDL2 (Simple DirectMedia Layer) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL, and Direct3D. Source code changes report. |
![]() | 2.27.1_vs_2.28.0 (21 Jun 08:19, directory) SDL2 (Simple DirectMedia Layer) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL, and Direct3D. Source code changes report. |
![]() | 2.26.5_vs_2.27.1 (14 Jun 08:31, directory) SDL2 (Simple DirectMedia Layer) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL, and Direct3D. Source code changes report. |