"Fossies" - the Fresh Open Source Software Archive  

Source code changes of the file "GENERATED/PDL/Graphics/OpenGLQ.pm" between
PDL-2.079.tar.gz and PDL-2.080.tar.gz

About: PDL (Perl Data Language) aims to turn perl into an efficient numerical language for scientific computing (similar to IDL and MatLab).

OpenGLQ.pm  (PDL-2.079):OpenGLQ.pm  (PDL-2.080)
skipping to change at line 43 skipping to change at line 43
Copyright (C) 1997,1998 Tuomas J. Lukka. Copyright (C) 1997,1998 Tuomas J. Lukka.
All rights reserved. There is no warranty. You are allowed All rights reserved. There is no warranty. You are allowed
to redistribute this software / documentation under certain to redistribute this software / documentation under certain
conditions. For details, see the file COPYING in the PDL conditions. For details, see the file COPYING in the PDL
distribution. If this file is separated from the PDL distribution, distribution. If this file is separated from the PDL distribution,
the copyright notice should be included in the file. the copyright notice should be included in the file.
=cut =cut
#line 49 "OpenGLQ.pm" #line 49 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_spheres = \&PDL::gl_spheres; *gl_spheres = \&PDL::gl_spheres;
#line 60 "OpenGLQ.pm" #line 60 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_line_strip_col = \&PDL::gl_line_strip_col; *gl_line_strip_col = \&PDL::gl_line_strip_col;
#line 67 "OpenGLQ.pm" #line 67 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_line_strip_nc = \&PDL::gl_line_strip_nc; *gl_line_strip_nc = \&PDL::gl_line_strip_nc;
#line 74 "OpenGLQ.pm" #line 74 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_lines_col = \&PDL::gl_lines_col; *gl_lines_col = \&PDL::gl_lines_col;
#line 81 "OpenGLQ.pm" #line 81 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_lines_nc = \&PDL::gl_lines_nc; *gl_lines_nc = \&PDL::gl_lines_nc;
#line 88 "OpenGLQ.pm" #line 88 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_points_col = \&PDL::gl_points_col; *gl_points_col = \&PDL::gl_points_col;
#line 95 "OpenGLQ.pm" #line 95 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_points_nc = \&PDL::gl_points_nc; *gl_points_nc = \&PDL::gl_points_nc;
#line 102 "OpenGLQ.pm" #line 102 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_texts = \&PDL::gl_texts; *gl_texts = \&PDL::gl_texts;
#line 109 "OpenGLQ.pm" #line 109 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_triangles_mat = \&PDL::gl_triangles_mat; *gl_triangles_mat = \&PDL::gl_triangles_mat;
#line 116 "OpenGLQ.pm" #line 116 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_triangles_n_mat = \&PDL::gl_triangles_n_mat; *gl_triangles_n_mat = \&PDL::gl_triangles_n_mat;
#line 123 "OpenGLQ.pm" #line 123 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_triangles_wn_mat = \&PDL::gl_triangles_wn_mat; *gl_triangles_wn_mat = \&PDL::gl_triangles_wn_mat;
#line 130 "OpenGLQ.pm" #line 130 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_triangles = \&PDL::gl_triangles; *gl_triangles = \&PDL::gl_triangles;
#line 137 "OpenGLQ.pm" #line 137 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_triangles_n = \&PDL::gl_triangles_n; *gl_triangles_n = \&PDL::gl_triangles_n;
#line 144 "OpenGLQ.pm" #line 144 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_triangles_wn = \&PDL::gl_triangles_wn; *gl_triangles_wn = \&PDL::gl_triangles_wn;
#line 151 "OpenGLQ.pm" #line 151 "OpenGLQ.pm"
#line 1060 "../../../blib/lib/PDL/PP.pm" #line 950 "../../../blib/lib/PDL/PP.pm"
*gl_arrows = \&PDL::gl_arrows; *gl_arrows = \&PDL::gl_arrows;
#line 158 "OpenGLQ.pm" #line 158 "OpenGLQ.pm"
# Exit with OK status # Exit with OK status
1; 1;
 End of changes. 15 change blocks. 
15 lines changed or deleted 15 lines changed or added

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