"Fossies" - the Fresh Open Source Software Archive  

Source code changes of the file "src/geometry/PolyUtil.js" between
Leaflet-1.8.0.tar.gz and Leaflet-1.9.0.tar.gz

About: Leaflet is a JavaScript library for mobile-friendly interactive maps.

PolyUtil.js  (Leaflet-1.8.0):PolyUtil.js  (Leaflet-1.9.0)
import * as LineUtil from './LineUtil'; import * as LineUtil from './LineUtil';
import {toLatLng} from '../geo/LatLng';
import {toPoint} from './Point';
/* /*
* @namespace PolyUtil * @namespace PolyUtil
* Various utility functions for polygon geometries. * Various utility functions for polygon geometries.
*/ */
/* @function clipPolygon(points: Point[], bounds: Bounds, round?: Boolean): Poin t[] /* @function clipPolygon(points: Point[], bounds: Bounds, round?: Boolean): Poin t[]
* Clips the polygon geometry defined by the given `points` by the given bounds (using the [Sutherland-Hodgman algorithm](https://en.wikipedia.org/wiki/Sutherla nd%E2%80%93Hodgman_algorithm)). * Clips the polygon geometry defined by the given `points` by the given bounds (using the [Sutherland-Hodgman algorithm](https://en.wikipedia.org/wiki/Sutherla nd%E2%80%93Hodgman_algorithm)).
* Used by Leaflet to only show polygon points that are on the screen or near, i ncreasing * Used by Leaflet to only show polygon points that are on the screen or near, i ncreasing
* performance. Note that polygon points needs different algorithm for clipping * performance. Note that polygon points needs different algorithm for clipping
* than polyline, so there's a separate method for it. * than polyline, so there's a separate method for it.
skipping to change at line 56 skipping to change at line 57
p = LineUtil._getEdgeIntersection(b, a, edge, bou nds, round); p = LineUtil._getEdgeIntersection(b, a, edge, bou nds, round);
p._code = LineUtil._getBitCode(p, bounds); p._code = LineUtil._getBitCode(p, bounds);
clippedPoints.push(p); clippedPoints.push(p);
} }
} }
points = clippedPoints; points = clippedPoints;
} }
return points; return points;
} }
/* @function polygonCenter(latlngs: LatLng[] crs: CRS): LatLng
* Returns the center ([centroid](http://en.wikipedia.org/wiki/Centroid)) of the
passed LatLngs (first ring) from a polygon.
*/
export function polygonCenter(latlngs, crs) {
var i, j, p1, p2, f, area, x, y, center;
if (!latlngs || latlngs.length === 0) {
throw new Error('latlngs not passed');
}
if (!LineUtil.isFlat(latlngs)) {
console.warn('latlngs are not flat! Only the first ring will be u
sed');
latlngs = latlngs[0];
}
var points = [];
for (var k in latlngs) {
points.push(crs.project(toLatLng(latlngs[k])));
}
var len = points.length;
area = x = y = 0;
// polygon centroid algorithm;
for (i = 0, j = len - 1; i < len; j = i++) {
p1 = points[i];
p2 = points[j];
f = p1.y * p2.x - p2.y * p1.x;
x += (p1.x + p2.x) * f;
y += (p1.y + p2.y) * f;
area += f * 3;
}
if (area === 0) {
// Polygon is so small that all points are on same pixel.
center = points[0];
} else {
center = [x / area, y / area];
}
return crs.unproject(toPoint(center));
}
 End of changes. 2 change blocks. 
1 lines changed or deleted 2 lines changed or added

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