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Member "tvnserver-2.0.4/desktop/UpdateHandler.h" of archive tvnserver-2.0.4-src.zip:
// Copyright (C) 2008, 2009, 2010 GlavSoft LLC.
// All rights reserved.
//
//-------------------------------------------------------------------------
// This file is part of the TightVNC software. Please visit our Web site:
//
// http://www.tightvnc.com/
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//-------------------------------------------------------------------------
//
#ifndef __UPDATEHANDLER_H__
#define __UPDATEHANDLER_H__
#include "UpdateContainer.h"
#include "UpdateKeeper.h"
#include "UpdateFilter.h"
#include "ScreenGrabber.h"
#include "WindowsMouseGrabber.h"
#include "rfb/FrameBuffer.h"
#include "thread/AutoLock.h"
#include "UpdateListener.h"
#include "UpdateDetector.h"
#include "CopyRectDetector.h"
#include "desktop-ipc/BlockingGate.h"
class UpdateHandler
{
public:
UpdateHandler();
virtual ~UpdateHandler(void);
virtual void extract(UpdateContainer *updateContainer) = 0;
virtual void setFullUpdateRequested(const Region *region) = 0;
virtual bool checkForUpdates(Region *region) = 0;
virtual void setExcludedRegion(const Region *excludedRegion) = 0;
const FrameBuffer *getFrameBuffer() const { return &m_backupFrameBuffer; }
const CursorShape *getCursorShape() const { return &m_cursorShape; }
void getFrameBufferProp(Dimension *dim, PixelFormat *pf)
{
AutoLock al(&m_fbLocMut);
*dim = m_backupFrameBuffer.getDimension();
*pf = m_backupFrameBuffer.getPixelFormat();
}
void initFrameBuffer(const FrameBuffer *newFb);
virtual void sendInit(BlockingGate *gate) {}
protected:
FrameBuffer m_backupFrameBuffer;
LocalMutex m_fbLocMut;
CursorShape m_cursorShape;
};
#endif